From e1e8d058a33f7566f9c565d04b0d8b56f9645c35 Mon Sep 17 00:00:00 2001 From: Dimitri Sokolyuk Date: Wed, 25 Apr 2018 09:28:54 +0200 Subject: add vendor --- vendor/golang.org/x/net/http2/transport.go | 2306 ++++++++++++++++++++++++++++ 1 file changed, 2306 insertions(+) create mode 100644 vendor/golang.org/x/net/http2/transport.go (limited to 'vendor/golang.org/x/net/http2/transport.go') diff --git a/vendor/golang.org/x/net/http2/transport.go b/vendor/golang.org/x/net/http2/transport.go new file mode 100644 index 0000000..da91d19 --- /dev/null +++ b/vendor/golang.org/x/net/http2/transport.go @@ -0,0 +1,2306 @@ +// Copyright 2015 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Transport code. + +package http2 + +import ( + "bufio" + "bytes" + "compress/gzip" + "crypto/rand" + "crypto/tls" + "errors" + "fmt" + "io" + "io/ioutil" + "log" + "math" + mathrand "math/rand" + "net" + "net/http" + "sort" + "strconv" + "strings" + "sync" + "time" + + "golang.org/x/net/http2/hpack" + "golang.org/x/net/idna" + "golang.org/x/net/lex/httplex" +) + +const ( + // transportDefaultConnFlow is how many connection-level flow control + // tokens we give the server at start-up, past the default 64k. + transportDefaultConnFlow = 1 << 30 + + // transportDefaultStreamFlow is how many stream-level flow + // control tokens we announce to the peer, and how many bytes + // we buffer per stream. + transportDefaultStreamFlow = 4 << 20 + + // transportDefaultStreamMinRefresh is the minimum number of bytes we'll send + // a stream-level WINDOW_UPDATE for at a time. + transportDefaultStreamMinRefresh = 4 << 10 + + defaultUserAgent = "Go-http-client/2.0" +) + +// Transport is an HTTP/2 Transport. +// +// A Transport internally caches connections to servers. It is safe +// for concurrent use by multiple goroutines. +type Transport struct { + // DialTLS specifies an optional dial function for creating + // TLS connections for requests. + // + // If DialTLS is nil, tls.Dial is used. + // + // If the returned net.Conn has a ConnectionState method like tls.Conn, + // it will be used to set http.Response.TLS. + DialTLS func(network, addr string, cfg *tls.Config) (net.Conn, error) + + // TLSClientConfig specifies the TLS configuration to use with + // tls.Client. If nil, the default configuration is used. + TLSClientConfig *tls.Config + + // ConnPool optionally specifies an alternate connection pool to use. + // If nil, the default is used. + ConnPool ClientConnPool + + // DisableCompression, if true, prevents the Transport from + // requesting compression with an "Accept-Encoding: gzip" + // request header when the Request contains no existing + // Accept-Encoding value. If the Transport requests gzip on + // its own and gets a gzipped response, it's transparently + // decoded in the Response.Body. However, if the user + // explicitly requested gzip it is not automatically + // uncompressed. + DisableCompression bool + + // AllowHTTP, if true, permits HTTP/2 requests using the insecure, + // plain-text "http" scheme. Note that this does not enable h2c support. + AllowHTTP bool + + // MaxHeaderListSize is the http2 SETTINGS_MAX_HEADER_LIST_SIZE to + // send in the initial settings frame. It is how many bytes + // of response headers are allowed. Unlike the http2 spec, zero here + // means to use a default limit (currently 10MB). If you actually + // want to advertise an ulimited value to the peer, Transport + // interprets the highest possible value here (0xffffffff or 1<<32-1) + // to mean no limit. + MaxHeaderListSize uint32 + + // t1, if non-nil, is the standard library Transport using + // this transport. Its settings are used (but not its + // RoundTrip method, etc). + t1 *http.Transport + + connPoolOnce sync.Once + connPoolOrDef ClientConnPool // non-nil version of ConnPool +} + +func (t *Transport) maxHeaderListSize() uint32 { + if t.MaxHeaderListSize == 0 { + return 10 << 20 + } + if t.MaxHeaderListSize == 0xffffffff { + return 0 + } + return t.MaxHeaderListSize +} + +func (t *Transport) disableCompression() bool { + return t.DisableCompression || (t.t1 != nil && t.t1.DisableCompression) +} + +var errTransportVersion = errors.New("http2: ConfigureTransport is only supported starting at Go 1.6") + +// ConfigureTransport configures a net/http HTTP/1 Transport to use HTTP/2. +// It requires Go 1.6 or later and returns an error if the net/http package is too old +// or if t1 has already been HTTP/2-enabled. +func ConfigureTransport(t1 *http.Transport) error { + _, err := configureTransport(t1) // in configure_transport.go (go1.6) or not_go16.go + return err +} + +func (t *Transport) connPool() ClientConnPool { + t.connPoolOnce.Do(t.initConnPool) + return t.connPoolOrDef +} + +func (t *Transport) initConnPool() { + if t.ConnPool != nil { + t.connPoolOrDef = t.ConnPool + } else { + t.connPoolOrDef = &clientConnPool{t: t} + } +} + +// ClientConn is the state of a single HTTP/2 client connection to an +// HTTP/2 server. +type ClientConn struct { + t *Transport + tconn net.Conn // usually *tls.Conn, except specialized impls + tlsState *tls.ConnectionState // nil only for specialized impls + singleUse bool // whether being used for a single http.Request + + // readLoop goroutine fields: + readerDone chan struct{} // closed on error + readerErr error // set before readerDone is closed + + idleTimeout time.Duration // or 0 for never + idleTimer *time.Timer + + mu sync.Mutex // guards following + cond *sync.Cond // hold mu; broadcast on flow/closed changes + flow flow // our conn-level flow control quota (cs.flow is per stream) + inflow flow // peer's conn-level flow control + closed bool + wantSettingsAck bool // we sent a SETTINGS frame and haven't heard back + goAway *GoAwayFrame // if non-nil, the GoAwayFrame we received + goAwayDebug string // goAway frame's debug data, retained as a string + streams map[uint32]*clientStream // client-initiated + nextStreamID uint32 + pendingRequests int // requests blocked and waiting to be sent because len(streams) == maxConcurrentStreams + pings map[[8]byte]chan struct{} // in flight ping data to notification channel + bw *bufio.Writer + br *bufio.Reader + fr *Framer + lastActive time.Time + // Settings from peer: (also guarded by mu) + maxFrameSize uint32 + maxConcurrentStreams uint32 + peerMaxHeaderListSize uint64 + initialWindowSize uint32 + + hbuf bytes.Buffer // HPACK encoder writes into this + henc *hpack.Encoder + freeBuf [][]byte + + wmu sync.Mutex // held while writing; acquire AFTER mu if holding both + werr error // first write error that has occurred +} + +// clientStream is the state for a single HTTP/2 stream. One of these +// is created for each Transport.RoundTrip call. +type clientStream struct { + cc *ClientConn + req *http.Request + trace *clientTrace // or nil + ID uint32 + resc chan resAndError + bufPipe pipe // buffered pipe with the flow-controlled response payload + startedWrite bool // started request body write; guarded by cc.mu + requestedGzip bool + on100 func() // optional code to run if get a 100 continue response + + flow flow // guarded by cc.mu + inflow flow // guarded by cc.mu + bytesRemain int64 // -1 means unknown; owned by transportResponseBody.Read + readErr error // sticky read error; owned by transportResponseBody.Read + stopReqBody error // if non-nil, stop writing req body; guarded by cc.mu + didReset bool // whether we sent a RST_STREAM to the server; guarded by cc.mu + + peerReset chan struct{} // closed on peer reset + resetErr error // populated before peerReset is closed + + done chan struct{} // closed when stream remove from cc.streams map; close calls guarded by cc.mu + + // owned by clientConnReadLoop: + firstByte bool // got the first response byte + pastHeaders bool // got first MetaHeadersFrame (actual headers) + pastTrailers bool // got optional second MetaHeadersFrame (trailers) + + trailer http.Header // accumulated trailers + resTrailer *http.Header // client's Response.Trailer +} + +// awaitRequestCancel waits for the user to cancel a request or for the done +// channel to be signaled. A non-nil error is returned only if the request was +// canceled. +func awaitRequestCancel(req *http.Request, done <-chan struct{}) error { + ctx := reqContext(req) + if req.Cancel == nil && ctx.Done() == nil { + return nil + } + select { + case <-req.Cancel: + return errRequestCanceled + case <-ctx.Done(): + return ctx.Err() + case <-done: + return nil + } +} + +// awaitRequestCancel waits for the user to cancel a request, its context to +// expire, or for the request to be done (any way it might be removed from the +// cc.streams map: peer reset, successful completion, TCP connection breakage, +// etc). If the request is canceled, then cs will be canceled and closed. +func (cs *clientStream) awaitRequestCancel(req *http.Request) { + if err := awaitRequestCancel(req, cs.done); err != nil { + cs.cancelStream() + cs.bufPipe.CloseWithError(err) + } +} + +func (cs *clientStream) cancelStream() { + cc := cs.cc + cc.mu.Lock() + didReset := cs.didReset + cs.didReset = true + cc.mu.Unlock() + + if !didReset { + cc.writeStreamReset(cs.ID, ErrCodeCancel, nil) + cc.forgetStreamID(cs.ID) + } +} + +// checkResetOrDone reports any error sent in a RST_STREAM frame by the +// server, or errStreamClosed if the stream is complete. +func (cs *clientStream) checkResetOrDone() error { + select { + case <-cs.peerReset: + return cs.resetErr + case <-cs.done: + return errStreamClosed + default: + return nil + } +} + +func (cs *clientStream) getStartedWrite() bool { + cc := cs.cc + cc.mu.Lock() + defer cc.mu.Unlock() + return cs.startedWrite +} + +func (cs *clientStream) abortRequestBodyWrite(err error) { + if err == nil { + panic("nil error") + } + cc := cs.cc + cc.mu.Lock() + cs.stopReqBody = err + cc.cond.Broadcast() + cc.mu.Unlock() +} + +type stickyErrWriter struct { + w io.Writer + err *error +} + +func (sew stickyErrWriter) Write(p []byte) (n int, err error) { + if *sew.err != nil { + return 0, *sew.err + } + n, err = sew.w.Write(p) + *sew.err = err + return +} + +// noCachedConnError is the concrete type of ErrNoCachedConn, which +// needs to be detected by net/http regardless of whether it's its +// bundled version (in h2_bundle.go with a rewritten type name) or +// from a user's x/net/http2. As such, as it has a unique method name +// (IsHTTP2NoCachedConnError) that net/http sniffs for via func +// isNoCachedConnError. +type noCachedConnError struct{} + +func (noCachedConnError) IsHTTP2NoCachedConnError() {} +func (noCachedConnError) Error() string { return "http2: no cached connection was available" } + +// isNoCachedConnError reports whether err is of type noCachedConnError +// or its equivalent renamed type in net/http2's h2_bundle.go. Both types +// may coexist in the same running program. +func isNoCachedConnError(err error) bool { + _, ok := err.(interface{ IsHTTP2NoCachedConnError() }) + return ok +} + +var ErrNoCachedConn error = noCachedConnError{} + +// RoundTripOpt are options for the Transport.RoundTripOpt method. +type RoundTripOpt struct { + // OnlyCachedConn controls whether RoundTripOpt may + // create a new TCP connection. If set true and + // no cached connection is available, RoundTripOpt + // will return ErrNoCachedConn. + OnlyCachedConn bool +} + +func (t *Transport) RoundTrip(req *http.Request) (*http.Response, error) { + return t.RoundTripOpt(req, RoundTripOpt{}) +} + +// authorityAddr returns a given authority (a host/IP, or host:port / ip:port) +// and returns a host:port. The port 443 is added if needed. +func authorityAddr(scheme string, authority string) (addr string) { + host, port, err := net.SplitHostPort(authority) + if err != nil { // authority didn't have a port + port = "443" + if scheme == "http" { + port = "80" + } + host = authority + } + if a, err := idna.ToASCII(host); err == nil { + host = a + } + // IPv6 address literal, without a port: + if strings.HasPrefix(host, "[") && strings.HasSuffix(host, "]") { + return host + ":" + port + } + return net.JoinHostPort(host, port) +} + +// RoundTripOpt is like RoundTrip, but takes options. +func (t *Transport) RoundTripOpt(req *http.Request, opt RoundTripOpt) (*http.Response, error) { + if !(req.URL.Scheme == "https" || (req.URL.Scheme == "http" && t.AllowHTTP)) { + return nil, errors.New("http2: unsupported scheme") + } + + addr := authorityAddr(req.URL.Scheme, req.URL.Host) + for retry := 0; ; retry++ { + cc, err := t.connPool().GetClientConn(req, addr) + if err != nil { + t.vlogf("http2: Transport failed to get client conn for %s: %v", addr, err) + return nil, err + } + traceGotConn(req, cc) + res, gotErrAfterReqBodyWrite, err := cc.roundTrip(req) + if err != nil && retry <= 6 { + if req, err = shouldRetryRequest(req, err, gotErrAfterReqBodyWrite); err == nil { + // After the first retry, do exponential backoff with 10% jitter. + if retry == 0 { + continue + } + backoff := float64(uint(1) << (uint(retry) - 1)) + backoff += backoff * (0.1 * mathrand.Float64()) + select { + case <-time.After(time.Second * time.Duration(backoff)): + continue + case <-reqContext(req).Done(): + return nil, reqContext(req).Err() + } + } + } + if err != nil { + t.vlogf("RoundTrip failure: %v", err) + return nil, err + } + return res, nil + } +} + +// CloseIdleConnections closes any connections which were previously +// connected from previous requests but are now sitting idle. +// It does not interrupt any connections currently in use. +func (t *Transport) CloseIdleConnections() { + if cp, ok := t.connPool().(clientConnPoolIdleCloser); ok { + cp.closeIdleConnections() + } +} + +var ( + errClientConnClosed = errors.New("http2: client conn is closed") + errClientConnUnusable = errors.New("http2: client conn not usable") + errClientConnGotGoAway = errors.New("http2: Transport received Server's graceful shutdown GOAWAY") +) + +// shouldRetryRequest is called by RoundTrip when a request fails to get +// response headers. It is always called with a non-nil error. +// It returns either a request to retry (either the same request, or a +// modified clone), or an error if the request can't be replayed. +func shouldRetryRequest(req *http.Request, err error, afterBodyWrite bool) (*http.Request, error) { + if !canRetryError(err) { + return nil, err + } + if !afterBodyWrite { + return req, nil + } + // If the Body is nil (or http.NoBody), it's safe to reuse + // this request and its Body. + if req.Body == nil || reqBodyIsNoBody(req.Body) { + return req, nil + } + // Otherwise we depend on the Request having its GetBody + // func defined. + getBody := reqGetBody(req) // Go 1.8: getBody = req.GetBody + if getBody == nil { + return nil, fmt.Errorf("http2: Transport: cannot retry err [%v] after Request.Body was written; define Request.GetBody to avoid this error", err) + } + body, err := getBody() + if err != nil { + return nil, err + } + newReq := *req + newReq.Body = body + return &newReq, nil +} + +func canRetryError(err error) bool { + if err == errClientConnUnusable || err == errClientConnGotGoAway { + return true + } + if se, ok := err.(StreamError); ok { + return se.Code == ErrCodeRefusedStream + } + return false +} + +func (t *Transport) dialClientConn(addr string, singleUse bool) (*ClientConn, error) { + host, _, err := net.SplitHostPort(addr) + if err != nil { + return nil, err + } + tconn, err := t.dialTLS()("tcp", addr, t.newTLSConfig(host)) + if err != nil { + return nil, err + } + return t.newClientConn(tconn, singleUse) +} + +func (t *Transport) newTLSConfig(host string) *tls.Config { + cfg := new(tls.Config) + if t.TLSClientConfig != nil { + *cfg = *cloneTLSConfig(t.TLSClientConfig) + } + if !strSliceContains(cfg.NextProtos, NextProtoTLS) { + cfg.NextProtos = append([]string{NextProtoTLS}, cfg.NextProtos...) + } + if cfg.ServerName == "" { + cfg.ServerName = host + } + return cfg +} + +func (t *Transport) dialTLS() func(string, string, *tls.Config) (net.Conn, error) { + if t.DialTLS != nil { + return t.DialTLS + } + return t.dialTLSDefault +} + +func (t *Transport) dialTLSDefault(network, addr string, cfg *tls.Config) (net.Conn, error) { + cn, err := tls.Dial(network, addr, cfg) + if err != nil { + return nil, err + } + if err := cn.Handshake(); err != nil { + return nil, err + } + if !cfg.InsecureSkipVerify { + if err := cn.VerifyHostname(cfg.ServerName); err != nil { + return nil, err + } + } + state := cn.ConnectionState() + if p := state.NegotiatedProtocol; p != NextProtoTLS { + return nil, fmt.Errorf("http2: unexpected ALPN protocol %q; want %q", p, NextProtoTLS) + } + if !state.NegotiatedProtocolIsMutual { + return nil, errors.New("http2: could not negotiate protocol mutually") + } + return cn, nil +} + +// disableKeepAlives reports whether connections should be closed as +// soon as possible after handling the first request. +func (t *Transport) disableKeepAlives() bool { + return t.t1 != nil && t.t1.DisableKeepAlives +} + +func (t *Transport) expectContinueTimeout() time.Duration { + if t.t1 == nil { + return 0 + } + return transportExpectContinueTimeout(t.t1) +} + +func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) { + return t.newClientConn(c, false) +} + +func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, error) { + cc := &ClientConn{ + t: t, + tconn: c, + readerDone: make(chan struct{}), + nextStreamID: 1, + maxFrameSize: 16 << 10, // spec default + initialWindowSize: 65535, // spec default + maxConcurrentStreams: 1000, // "infinite", per spec. 1000 seems good enough. + peerMaxHeaderListSize: 0xffffffffffffffff, // "infinite", per spec. Use 2^64-1 instead. + streams: make(map[uint32]*clientStream), + singleUse: singleUse, + wantSettingsAck: true, + pings: make(map[[8]byte]chan struct{}), + } + if d := t.idleConnTimeout(); d != 0 { + cc.idleTimeout = d + cc.idleTimer = time.AfterFunc(d, cc.onIdleTimeout) + } + if VerboseLogs { + t.vlogf("http2: Transport creating client conn %p to %v", cc, c.RemoteAddr()) + } + + cc.cond = sync.NewCond(&cc.mu) + cc.flow.add(int32(initialWindowSize)) + + // TODO: adjust this writer size to account for frame size + + // MTU + crypto/tls record padding. + cc.bw = bufio.NewWriter(stickyErrWriter{c, &cc.werr}) + cc.br = bufio.NewReader(c) + cc.fr = NewFramer(cc.bw, cc.br) + cc.fr.ReadMetaHeaders = hpack.NewDecoder(initialHeaderTableSize, nil) + cc.fr.MaxHeaderListSize = t.maxHeaderListSize() + + // TODO: SetMaxDynamicTableSize, SetMaxDynamicTableSizeLimit on + // henc in response to SETTINGS frames? + cc.henc = hpack.NewEncoder(&cc.hbuf) + + if cs, ok := c.(connectionStater); ok { + state := cs.ConnectionState() + cc.tlsState = &state + } + + initialSettings := []Setting{ + {ID: SettingEnablePush, Val: 0}, + {ID: SettingInitialWindowSize, Val: transportDefaultStreamFlow}, + } + if max := t.maxHeaderListSize(); max != 0 { + initialSettings = append(initialSettings, Setting{ID: SettingMaxHeaderListSize, Val: max}) + } + + cc.bw.Write(clientPreface) + cc.fr.WriteSettings(initialSettings...) + cc.fr.WriteWindowUpdate(0, transportDefaultConnFlow) + cc.inflow.add(transportDefaultConnFlow + initialWindowSize) + cc.bw.Flush() + if cc.werr != nil { + return nil, cc.werr + } + + go cc.readLoop() + return cc, nil +} + +func (cc *ClientConn) setGoAway(f *GoAwayFrame) { + cc.mu.Lock() + defer cc.mu.Unlock() + + old := cc.goAway + cc.goAway = f + + // Merge the previous and current GoAway error frames. + if cc.goAwayDebug == "" { + cc.goAwayDebug = string(f.DebugData()) + } + if old != nil && old.ErrCode != ErrCodeNo { + cc.goAway.ErrCode = old.ErrCode + } + last := f.LastStreamID + for streamID, cs := range cc.streams { + if streamID > last { + select { + case cs.resc <- resAndError{err: errClientConnGotGoAway}: + default: + } + } + } +} + +// CanTakeNewRequest reports whether the connection can take a new request, +// meaning it has not been closed or received or sent a GOAWAY. +func (cc *ClientConn) CanTakeNewRequest() bool { + cc.mu.Lock() + defer cc.mu.Unlock() + return cc.canTakeNewRequestLocked() +} + +func (cc *ClientConn) canTakeNewRequestLocked() bool { + if cc.singleUse && cc.nextStreamID > 1 { + return false + } + return cc.goAway == nil && !cc.closed && + int64(cc.nextStreamID)+int64(cc.pendingRequests) < math.MaxInt32 +} + +// onIdleTimeout is called from a time.AfterFunc goroutine. It will +// only be called when we're idle, but because we're coming from a new +// goroutine, there could be a new request coming in at the same time, +// so this simply calls the synchronized closeIfIdle to shut down this +// connection. The timer could just call closeIfIdle, but this is more +// clear. +func (cc *ClientConn) onIdleTimeout() { + cc.closeIfIdle() +} + +func (cc *ClientConn) closeIfIdle() { + cc.mu.Lock() + if len(cc.streams) > 0 { + cc.mu.Unlock() + return + } + cc.closed = true + nextID := cc.nextStreamID + // TODO: do clients send GOAWAY too? maybe? Just Close: + cc.mu.Unlock() + + if VerboseLogs { + cc.vlogf("http2: Transport closing idle conn %p (forSingleUse=%v, maxStream=%v)", cc, cc.singleUse, nextID-2) + } + cc.tconn.Close() +} + +const maxAllocFrameSize = 512 << 10 + +// frameBuffer returns a scratch buffer suitable for writing DATA frames. +// They're capped at the min of the peer's max frame size or 512KB +// (kinda arbitrarily), but definitely capped so we don't allocate 4GB +// bufers. +func (cc *ClientConn) frameScratchBuffer() []byte { + cc.mu.Lock() + size := cc.maxFrameSize + if size > maxAllocFrameSize { + size = maxAllocFrameSize + } + for i, buf := range cc.freeBuf { + if len(buf) >= int(size) { + cc.freeBuf[i] = nil + cc.mu.Unlock() + return buf[:size] + } + } + cc.mu.Unlock() + return make([]byte, size) +} + +func (cc *ClientConn) putFrameScratchBuffer(buf []byte) { + cc.mu.Lock() + defer cc.mu.Unlock() + const maxBufs = 4 // arbitrary; 4 concurrent requests per conn? investigate. + if len(cc.freeBuf) < maxBufs { + cc.freeBuf = append(cc.freeBuf, buf) + return + } + for i, old := range cc.freeBuf { + if old == nil { + cc.freeBuf[i] = buf + return + } + } + // forget about it. +} + +// errRequestCanceled is a copy of net/http's errRequestCanceled because it's not +// exported. At least they'll be DeepEqual for h1-vs-h2 comparisons tests. +var errRequestCanceled = errors.New("net/http: request canceled") + +func commaSeparatedTrailers(req *http.Request) (string, error) { + keys := make([]string, 0, len(req.Trailer)) + for k := range req.Trailer { + k = http.CanonicalHeaderKey(k) + switch k { + case "Transfer-Encoding", "Trailer", "Content-Length": + return "", &badStringError{"invalid Trailer key", k} + } + keys = append(keys, k) + } + if len(keys) > 0 { + sort.Strings(keys) + return strings.Join(keys, ","), nil + } + return "", nil +} + +func (cc *ClientConn) responseHeaderTimeout() time.Duration { + if cc.t.t1 != nil { + return cc.t.t1.ResponseHeaderTimeout + } + // No way to do this (yet?) with just an http2.Transport. Probably + // no need. Request.Cancel this is the new way. We only need to support + // this for compatibility with the old http.Transport fields when + // we're doing transparent http2. + return 0 +} + +// checkConnHeaders checks whether req has any invalid connection-level headers. +// per RFC 7540 section 8.1.2.2: Connection-Specific Header Fields. +// Certain headers are special-cased as okay but not transmitted later. +func checkConnHeaders(req *http.Request) error { + if v := req.Header.Get("Upgrade"); v != "" { + return fmt.Errorf("http2: invalid Upgrade request header: %q", req.Header["Upgrade"]) + } + if vv := req.Header["Transfer-Encoding"]; len(vv) > 0 && (len(vv) > 1 || vv[0] != "" && vv[0] != "chunked") { + return fmt.Errorf("http2: invalid Transfer-Encoding request header: %q", vv) + } + if vv := req.Header["Connection"]; len(vv) > 0 && (len(vv) > 1 || vv[0] != "" && vv[0] != "close" && vv[0] != "keep-alive") { + return fmt.Errorf("http2: invalid Connection request header: %q", vv) + } + return nil +} + +// actualContentLength returns a sanitized version of +// req.ContentLength, where 0 actually means zero (not unknown) and -1 +// means unknown. +func actualContentLength(req *http.Request) int64 { + if req.Body == nil || reqBodyIsNoBody(req.Body) { + return 0 + } + if req.ContentLength != 0 { + return req.ContentLength + } + return -1 +} + +func (cc *ClientConn) RoundTrip(req *http.Request) (*http.Response, error) { + resp, _, err := cc.roundTrip(req) + return resp, err +} + +func (cc *ClientConn) roundTrip(req *http.Request) (res *http.Response, gotErrAfterReqBodyWrite bool, err error) { + if err := checkConnHeaders(req); err != nil { + return nil, false, err + } + if cc.idleTimer != nil { + cc.idleTimer.Stop() + } + + trailers, err := commaSeparatedTrailers(req) + if err != nil { + return nil, false, err + } + hasTrailers := trailers != "" + + cc.mu.Lock() + if err := cc.awaitOpenSlotForRequest(req); err != nil { + cc.mu.Unlock() + return nil, false, err + } + + body := req.Body + contentLen := actualContentLength(req) + hasBody := contentLen != 0 + + // TODO(bradfitz): this is a copy of the logic in net/http. Unify somewhere? + var requestedGzip bool + if !cc.t.disableCompression() && + req.Header.Get("Accept-Encoding") == "" && + req.Header.Get("Range") == "" && + req.Method != "HEAD" { + // Request gzip only, not deflate. Deflate is ambiguous and + // not as universally supported anyway. + // See: http://www.gzip.org/zlib/zlib_faq.html#faq38 + // + // Note that we don't request this for HEAD requests, + // due to a bug in nginx: + // http://trac.nginx.org/nginx/ticket/358 + // https://golang.org/issue/5522 + // + // We don't request gzip if the request is for a range, since + // auto-decoding a portion of a gzipped document will just fail + // anyway. See https://golang.org/issue/8923 + requestedGzip = true + } + + // we send: HEADERS{1}, CONTINUATION{0,} + DATA{0,} (DATA is + // sent by writeRequestBody below, along with any Trailers, + // again in form HEADERS{1}, CONTINUATION{0,}) + hdrs, err := cc.encodeHeaders(req, requestedGzip, trailers, contentLen) + if err != nil { + cc.mu.Unlock() + return nil, false, err + } + + cs := cc.newStream() + cs.req = req + cs.trace = requestTrace(req) + cs.requestedGzip = requestedGzip + bodyWriter := cc.t.getBodyWriterState(cs, body) + cs.on100 = bodyWriter.on100 + + cc.wmu.Lock() + endStream := !hasBody && !hasTrailers + werr := cc.writeHeaders(cs.ID, endStream, int(cc.maxFrameSize), hdrs) + cc.wmu.Unlock() + traceWroteHeaders(cs.trace) + cc.mu.Unlock() + + if werr != nil { + if hasBody { + req.Body.Close() // per RoundTripper contract + bodyWriter.cancel() + } + cc.forgetStreamID(cs.ID) + // Don't bother sending a RST_STREAM (our write already failed; + // no need to keep writing) + traceWroteRequest(cs.trace, werr) + return nil, false, werr + } + + var respHeaderTimer <-chan time.Time + if hasBody { + bodyWriter.scheduleBodyWrite() + } else { + traceWroteRequest(cs.trace, nil) + if d := cc.responseHeaderTimeout(); d != 0 { + timer := time.NewTimer(d) + defer timer.Stop() + respHeaderTimer = timer.C + } + } + + readLoopResCh := cs.resc + bodyWritten := false + ctx := reqContext(req) + + handleReadLoopResponse := func(re resAndError) (*http.Response, bool, error) { + res := re.res + if re.err != nil || res.StatusCode > 299 { + // On error or status code 3xx, 4xx, 5xx, etc abort any + // ongoing write, assuming that the server doesn't care + // about our request body. If the server replied with 1xx or + // 2xx, however, then assume the server DOES potentially + // want our body (e.g. full-duplex streaming: + // golang.org/issue/13444). If it turns out the server + // doesn't, they'll RST_STREAM us soon enough. This is a + // heuristic to avoid adding knobs to Transport. Hopefully + // we can keep it. + bodyWriter.cancel() + cs.abortRequestBodyWrite(errStopReqBodyWrite) + } + if re.err != nil { + cc.forgetStreamID(cs.ID) + return nil, cs.getStartedWrite(), re.err + } + res.Request = req + res.TLS = cc.tlsState + return res, false, nil + } + + for { + select { + case re := <-readLoopResCh: + return handleReadLoopResponse(re) + case <-respHeaderTimer: + if !hasBody || bodyWritten { + cc.writeStreamReset(cs.ID, ErrCodeCancel, nil) + } else { + bodyWriter.cancel() + cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel) + } + cc.forgetStreamID(cs.ID) + return nil, cs.getStartedWrite(), errTimeout + case <-ctx.Done(): + if !hasBody || bodyWritten { + cc.writeStreamReset(cs.ID, ErrCodeCancel, nil) + } else { + bodyWriter.cancel() + cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel) + } + cc.forgetStreamID(cs.ID) + return nil, cs.getStartedWrite(), ctx.Err() + case <-req.Cancel: + if !hasBody || bodyWritten { + cc.writeStreamReset(cs.ID, ErrCodeCancel, nil) + } else { + bodyWriter.cancel() + cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel) + } + cc.forgetStreamID(cs.ID) + return nil, cs.getStartedWrite(), errRequestCanceled + case <-cs.peerReset: + // processResetStream already removed the + // stream from the streams map; no need for + // forgetStreamID. + return nil, cs.getStartedWrite(), cs.resetErr + case err := <-bodyWriter.resc: + // Prefer the read loop's response, if available. Issue 16102. + select { + case re := <-readLoopResCh: + return handleReadLoopResponse(re) + default: + } + if err != nil { + return nil, cs.getStartedWrite(), err + } + bodyWritten = true + if d := cc.responseHeaderTimeout(); d != 0 { + timer := time.NewTimer(d) + defer timer.Stop() + respHeaderTimer = timer.C + } + } + } +} + +// awaitOpenSlotForRequest waits until len(streams) < maxConcurrentStreams. +// Must hold cc.mu. +func (cc *ClientConn) awaitOpenSlotForRequest(req *http.Request) error { + var waitingForConn chan struct{} + var waitingForConnErr error // guarded by cc.mu + for { + cc.lastActive = time.Now() + if cc.closed || !cc.canTakeNewRequestLocked() { + if waitingForConn != nil { + close(waitingForConn) + } + return errClientConnUnusable + } + if int64(len(cc.streams))+1 <= int64(cc.maxConcurrentStreams) { + if waitingForConn != nil { + close(waitingForConn) + } + return nil + } + // Unfortunately, we cannot wait on a condition variable and channel at + // the same time, so instead, we spin up a goroutine to check if the + // request is canceled while we wait for a slot to open in the connection. + if waitingForConn == nil { + waitingForConn = make(chan struct{}) + go func() { + if err := awaitRequestCancel(req, waitingForConn); err != nil { + cc.mu.Lock() + waitingForConnErr = err + cc.cond.Broadcast() + cc.mu.Unlock() + } + }() + } + cc.pendingRequests++ + cc.cond.Wait() + cc.pendingRequests-- + if waitingForConnErr != nil { + return waitingForConnErr + } + } +} + +// requires cc.wmu be held +func (cc *ClientConn) writeHeaders(streamID uint32, endStream bool, maxFrameSize int, hdrs []byte) error { + first := true // first frame written (HEADERS is first, then CONTINUATION) + for len(hdrs) > 0 && cc.werr == nil { + chunk := hdrs + if len(chunk) > maxFrameSize { + chunk = chunk[:maxFrameSize] + } + hdrs = hdrs[len(chunk):] + endHeaders := len(hdrs) == 0 + if first { + cc.fr.WriteHeaders(HeadersFrameParam{ + StreamID: streamID, + BlockFragment: chunk, + EndStream: endStream, + EndHeaders: endHeaders, + }) + first = false + } else { + cc.fr.WriteContinuation(streamID, endHeaders, chunk) + } + } + // TODO(bradfitz): this Flush could potentially block (as + // could the WriteHeaders call(s) above), which means they + // wouldn't respond to Request.Cancel being readable. That's + // rare, but this should probably be in a goroutine. + cc.bw.Flush() + return cc.werr +} + +// internal error values; they don't escape to callers +var ( + // abort request body write; don't send cancel + errStopReqBodyWrite = errors.New("http2: aborting request body write") + + // abort request body write, but send stream reset of cancel. + errStopReqBodyWriteAndCancel = errors.New("http2: canceling request") +) + +func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (err error) { + cc := cs.cc + sentEnd := false // whether we sent the final DATA frame w/ END_STREAM + buf := cc.frameScratchBuffer() + defer cc.putFrameScratchBuffer(buf) + + defer func() { + traceWroteRequest(cs.trace, err) + // TODO: write h12Compare test showing whether + // Request.Body is closed by the Transport, + // and in multiple cases: server replies <=299 and >299 + // while still writing request body + cerr := bodyCloser.Close() + if err == nil { + err = cerr + } + }() + + req := cs.req + hasTrailers := req.Trailer != nil + + var sawEOF bool + for !sawEOF { + n, err := body.Read(buf) + if err == io.EOF { + sawEOF = true + err = nil + } else if err != nil { + return err + } + + remain := buf[:n] + for len(remain) > 0 && err == nil { + var allowed int32 + allowed, err = cs.awaitFlowControl(len(remain)) + switch { + case err == errStopReqBodyWrite: + return err + case err == errStopReqBodyWriteAndCancel: + cc.writeStreamReset(cs.ID, ErrCodeCancel, nil) + return err + case err != nil: + return err + } + cc.wmu.Lock() + data := remain[:allowed] + remain = remain[allowed:] + sentEnd = sawEOF && len(remain) == 0 && !hasTrailers + err = cc.fr.WriteData(cs.ID, sentEnd, data) + if err == nil { + // TODO(bradfitz): this flush is for latency, not bandwidth. + // Most requests won't need this. Make this opt-in or + // opt-out? Use some heuristic on the body type? Nagel-like + // timers? Based on 'n'? Only last chunk of this for loop, + // unless flow control tokens are low? For now, always. + // If we change this, see comment below. + err = cc.bw.Flush() + } + cc.wmu.Unlock() + } + if err != nil { + return err + } + } + + if sentEnd { + // Already sent END_STREAM (which implies we have no + // trailers) and flushed, because currently all + // WriteData frames above get a flush. So we're done. + return nil + } + + var trls []byte + if hasTrailers { + cc.mu.Lock() + trls, err = cc.encodeTrailers(req) + cc.mu.Unlock() + if err != nil { + cc.writeStreamReset(cs.ID, ErrCodeInternal, err) + cc.forgetStreamID(cs.ID) + return err + } + } + + cc.mu.Lock() + maxFrameSize := int(cc.maxFrameSize) + cc.mu.Unlock() + + cc.wmu.Lock() + defer cc.wmu.Unlock() + + // Two ways to send END_STREAM: either with trailers, or + // with an empty DATA frame. + if len(trls) > 0 { + err = cc.writeHeaders(cs.ID, true, maxFrameSize, trls) + } else { + err = cc.fr.WriteData(cs.ID, true, nil) + } + if ferr := cc.bw.Flush(); ferr != nil && err == nil { + err = ferr + } + return err +} + +// awaitFlowControl waits for [1, min(maxBytes, cc.cs.maxFrameSize)] flow +// control tokens from the server. +// It returns either the non-zero number of tokens taken or an error +// if the stream is dead. +func (cs *clientStream) awaitFlowControl(maxBytes int) (taken int32, err error) { + cc := cs.cc + cc.mu.Lock() + defer cc.mu.Unlock() + for { + if cc.closed { + return 0, errClientConnClosed + } + if cs.stopReqBody != nil { + return 0, cs.stopReqBody + } + if err := cs.checkResetOrDone(); err != nil { + return 0, err + } + if a := cs.flow.available(); a > 0 { + take := a + if int(take) > maxBytes { + + take = int32(maxBytes) // can't truncate int; take is int32 + } + if take > int32(cc.maxFrameSize) { + take = int32(cc.maxFrameSize) + } + cs.flow.take(take) + return take, nil + } + cc.cond.Wait() + } +} + +type badStringError struct { + what string + str string +} + +func (e *badStringError) Error() string { return fmt.Sprintf("%s %q", e.what, e.str) } + +// requires cc.mu be held. +func (cc *ClientConn) encodeHeaders(req *http.Request, addGzipHeader bool, trailers string, contentLength int64) ([]byte, error) { + cc.hbuf.Reset() + + host := req.Host + if host == "" { + host = req.URL.Host + } + host, err := httplex.PunycodeHostPort(host) + if err != nil { + return nil, err + } + + var path string + if req.Method != "CONNECT" { + path = req.URL.RequestURI() + if !validPseudoPath(path) { + orig := path + path = strings.TrimPrefix(path, req.URL.Scheme+"://"+host) + if !validPseudoPath(path) { + if req.URL.Opaque != "" { + return nil, fmt.Errorf("invalid request :path %q from URL.Opaque = %q", orig, req.URL.Opaque) + } else { + return nil, fmt.Errorf("invalid request :path %q", orig) + } + } + } + } + + // Check for any invalid headers and return an error before we + // potentially pollute our hpack state. (We want to be able to + // continue to reuse the hpack encoder for future requests) + for k, vv := range req.Header { + if !httplex.ValidHeaderFieldName(k) { + return nil, fmt.Errorf("invalid HTTP header name %q", k) + } + for _, v := range vv { + if !httplex.ValidHeaderFieldValue(v) { + return nil, fmt.Errorf("invalid HTTP header value %q for header %q", v, k) + } + } + } + + enumerateHeaders := func(f func(name, value string)) { + // 8.1.2.3 Request Pseudo-Header Fields + // The :path pseudo-header field includes the path and query parts of the + // target URI (the path-absolute production and optionally a '?' character + // followed by the query production (see Sections 3.3 and 3.4 of + // [RFC3986]). + f(":authority", host) + f(":method", req.Method) + if req.Method != "CONNECT" { + f(":path", path) + f(":scheme", req.URL.Scheme) + } + if trailers != "" { + f("trailer", trailers) + } + + var didUA bool + for k, vv := range req.Header { + if strings.EqualFold(k, "host") || strings.EqualFold(k, "content-length") { + // Host is :authority, already sent. + // Content-Length is automatic, set below. + continue + } else if strings.EqualFold(k, "connection") || strings.EqualFold(k, "proxy-connection") || + strings.EqualFold(k, "transfer-encoding") || strings.EqualFold(k, "upgrade") || + strings.EqualFold(k, "keep-alive") { + // Per 8.1.2.2 Connection-Specific Header + // Fields, don't send connection-specific + // fields. We have already checked if any + // are error-worthy so just ignore the rest. + continue + } else if strings.EqualFold(k, "user-agent") { + // Match Go's http1 behavior: at most one + // User-Agent. If set to nil or empty string, + // then omit it. Otherwise if not mentioned, + // include the default (below). + didUA = true + if len(vv) < 1 { + continue + } + vv = vv[:1] + if vv[0] == "" { + continue + } + + } + + for _, v := range vv { + f(k, v) + } + } + if shouldSendReqContentLength(req.Method, contentLength) { + f("content-length", strconv.FormatInt(contentLength, 10)) + } + if addGzipHeader { + f("accept-encoding", "gzip") + } + if !didUA { + f("user-agent", defaultUserAgent) + } + } + + // Do a first pass over the headers counting bytes to ensure + // we don't exceed cc.peerMaxHeaderListSize. This is done as a + // separate pass before encoding the headers to prevent + // modifying the hpack state. + hlSize := uint64(0) + enumerateHeaders(func(name, value string) { + hf := hpack.HeaderField{Name: name, Value: value} + hlSize += uint64(hf.Size()) + }) + + if hlSize > cc.peerMaxHeaderListSize { + return nil, errRequestHeaderListSize + } + + // Header list size is ok. Write the headers. + enumerateHeaders(func(name, value string) { + cc.writeHeader(strings.ToLower(name), value) + }) + + return cc.hbuf.Bytes(), nil +} + +// shouldSendReqContentLength reports whether the http2.Transport should send +// a "content-length" request header. This logic is basically a copy of the net/http +// transferWriter.shouldSendContentLength. +// The contentLength is the corrected contentLength (so 0 means actually 0, not unknown). +// -1 means unknown. +func shouldSendReqContentLength(method string, contentLength int64) bool { + if contentLength > 0 { + return true + } + if contentLength < 0 { + return false + } + // For zero bodies, whether we send a content-length depends on the method. + // It also kinda doesn't matter for http2 either way, with END_STREAM. + switch method { + case "POST", "PUT", "PATCH": + return true + default: + return false + } +} + +// requires cc.mu be held. +func (cc *ClientConn) encodeTrailers(req *http.Request) ([]byte, error) { + cc.hbuf.Reset() + + hlSize := uint64(0) + for k, vv := range req.Trailer { + for _, v := range vv { + hf := hpack.HeaderField{Name: k, Value: v} + hlSize += uint64(hf.Size()) + } + } + if hlSize > cc.peerMaxHeaderListSize { + return nil, errRequestHeaderListSize + } + + for k, vv := range req.Trailer { + // Transfer-Encoding, etc.. have already been filtered at the + // start of RoundTrip + lowKey := strings.ToLower(k) + for _, v := range vv { + cc.writeHeader(lowKey, v) + } + } + return cc.hbuf.Bytes(), nil +} + +func (cc *ClientConn) writeHeader(name, value string) { + if VerboseLogs { + log.Printf("http2: Transport encoding header %q = %q", name, value) + } + cc.henc.WriteField(hpack.HeaderField{Name: name, Value: value}) +} + +type resAndError struct { + res *http.Response + err error +} + +// requires cc.mu be held. +func (cc *ClientConn) newStream() *clientStream { + cs := &clientStream{ + cc: cc, + ID: cc.nextStreamID, + resc: make(chan resAndError, 1), + peerReset: make(chan struct{}), + done: make(chan struct{}), + } + cs.flow.add(int32(cc.initialWindowSize)) + cs.flow.setConnFlow(&cc.flow) + cs.inflow.add(transportDefaultStreamFlow) + cs.inflow.setConnFlow(&cc.inflow) + cc.nextStreamID += 2 + cc.streams[cs.ID] = cs + return cs +} + +func (cc *ClientConn) forgetStreamID(id uint32) { + cc.streamByID(id, true) +} + +func (cc *ClientConn) streamByID(id uint32, andRemove bool) *clientStream { + cc.mu.Lock() + defer cc.mu.Unlock() + cs := cc.streams[id] + if andRemove && cs != nil && !cc.closed { + cc.lastActive = time.Now() + delete(cc.streams, id) + if len(cc.streams) == 0 && cc.idleTimer != nil { + cc.idleTimer.Reset(cc.idleTimeout) + } + close(cs.done) + // Wake up checkResetOrDone via clientStream.awaitFlowControl and + // wake up RoundTrip if there is a pending request. + cc.cond.Broadcast() + } + return cs +} + +// clientConnReadLoop is the state owned by the clientConn's frame-reading readLoop. +type clientConnReadLoop struct { + cc *ClientConn + closeWhenIdle bool +} + +// readLoop runs in its own goroutine and reads and dispatches frames. +func (cc *ClientConn) readLoop() { + rl := &clientConnReadLoop{cc: cc} + defer rl.cleanup() + cc.readerErr = rl.run() + if ce, ok := cc.readerErr.(ConnectionError); ok { + cc.wmu.Lock() + cc.fr.WriteGoAway(0, ErrCode(ce), nil) + cc.wmu.Unlock() + } +} + +// GoAwayError is returned by the Transport when the server closes the +// TCP connection after sending a GOAWAY frame. +type GoAwayError struct { + LastStreamID uint32 + ErrCode ErrCode + DebugData string +} + +func (e GoAwayError) Error() string { + return fmt.Sprintf("http2: server sent GOAWAY and closed the connection; LastStreamID=%v, ErrCode=%v, debug=%q", + e.LastStreamID, e.ErrCode, e.DebugData) +} + +func isEOFOrNetReadError(err error) bool { + if err == io.EOF { + return true + } + ne, ok := err.(*net.OpError) + return ok && ne.Op == "read" +} + +func (rl *clientConnReadLoop) cleanup() { + cc := rl.cc + defer cc.tconn.Close() + defer cc.t.connPool().MarkDead(cc) + defer close(cc.readerDone) + + if cc.idleTimer != nil { + cc.idleTimer.Stop() + } + + // Close any response bodies if the server closes prematurely. + // TODO: also do this if we've written the headers but not + // gotten a response yet. + err := cc.readerErr + cc.mu.Lock() + if cc.goAway != nil && isEOFOrNetReadError(err) { + err = GoAwayError{ + LastStreamID: cc.goAway.LastStreamID, + ErrCode: cc.goAway.ErrCode, + DebugData: cc.goAwayDebug, + } + } else if err == io.EOF { + err = io.ErrUnexpectedEOF + } + for _, cs := range cc.streams { + cs.bufPipe.CloseWithError(err) // no-op if already closed + select { + case cs.resc <- resAndError{err: err}: + default: + } + close(cs.done) + } + cc.closed = true + cc.cond.Broadcast() + cc.mu.Unlock() +} + +func (rl *clientConnReadLoop) run() error { + cc := rl.cc + rl.closeWhenIdle = cc.t.disableKeepAlives() || cc.singleUse + gotReply := false // ever saw a HEADERS reply + gotSettings := false + for { + f, err := cc.fr.ReadFrame() + if err != nil { + cc.vlogf("http2: Transport readFrame error on conn %p: (%T) %v", cc, err, err) + } + if se, ok := err.(StreamError); ok { + if cs := cc.streamByID(se.StreamID, false); cs != nil { + cs.cc.writeStreamReset(cs.ID, se.Code, err) + cs.cc.forgetStreamID(cs.ID) + if se.Cause == nil { + se.Cause = cc.fr.errDetail + } + rl.endStreamError(cs, se) + } + continue + } else if err != nil { + return err + } + if VerboseLogs { + cc.vlogf("http2: Transport received %s", summarizeFrame(f)) + } + if !gotSettings { + if _, ok := f.(*SettingsFrame); !ok { + cc.logf("protocol error: received %T before a SETTINGS frame", f) + return ConnectionError(ErrCodeProtocol) + } + gotSettings = true + } + maybeIdle := false // whether frame might transition us to idle + + switch f := f.(type) { + case *MetaHeadersFrame: + err = rl.processHeaders(f) + maybeIdle = true + gotReply = true + case *DataFrame: + err = rl.processData(f) + maybeIdle = true + case *GoAwayFrame: + err = rl.processGoAway(f) + maybeIdle = true + case *RSTStreamFrame: + err = rl.processResetStream(f) + maybeIdle = true + case *SettingsFrame: + err = rl.processSettings(f) + case *PushPromiseFrame: + err = rl.processPushPromise(f) + case *WindowUpdateFrame: + err = rl.processWindowUpdate(f) + case *PingFrame: + err = rl.processPing(f) + default: + cc.logf("Transport: unhandled response frame type %T", f) + } + if err != nil { + if VerboseLogs { + cc.vlogf("http2: Transport conn %p received error from processing frame %v: %v", cc, summarizeFrame(f), err) + } + return err + } + if rl.closeWhenIdle && gotReply && maybeIdle { + cc.closeIfIdle() + } + } +} + +func (rl *clientConnReadLoop) processHeaders(f *MetaHeadersFrame) error { + cc := rl.cc + cs := cc.streamByID(f.StreamID, false) + if cs == nil { + // We'd get here if we canceled a request while the + // server had its response still in flight. So if this + // was just something we canceled, ignore it. + return nil + } + if f.StreamEnded() { + // Issue 20521: If the stream has ended, streamByID() causes + // clientStream.done to be closed, which causes the request's bodyWriter + // to be closed with an errStreamClosed, which may be received by + // clientConn.RoundTrip before the result of processing these headers. + // Deferring stream closure allows the header processing to occur first. + // clientConn.RoundTrip may still receive the bodyWriter error first, but + // the fix for issue 16102 prioritises any response. + // + // Issue 22413: If there is no request body, we should close the + // stream before writing to cs.resc so that the stream is closed + // immediately once RoundTrip returns. + if cs.req.Body != nil { + defer cc.forgetStreamID(f.StreamID) + } else { + cc.forgetStreamID(f.StreamID) + } + } + if !cs.firstByte { + if cs.trace != nil { + // TODO(bradfitz): move first response byte earlier, + // when we first read the 9 byte header, not waiting + // until all the HEADERS+CONTINUATION frames have been + // merged. This works for now. + traceFirstResponseByte(cs.trace) + } + cs.firstByte = true + } + if !cs.pastHeaders { + cs.pastHeaders = true + } else { + return rl.processTrailers(cs, f) + } + + res, err := rl.handleResponse(cs, f) + if err != nil { + if _, ok := err.(ConnectionError); ok { + return err + } + // Any other error type is a stream error. + cs.cc.writeStreamReset(f.StreamID, ErrCodeProtocol, err) + cc.forgetStreamID(cs.ID) + cs.resc <- resAndError{err: err} + return nil // return nil from process* funcs to keep conn alive + } + if res == nil { + // (nil, nil) special case. See handleResponse docs. + return nil + } + cs.resTrailer = &res.Trailer + cs.resc <- resAndError{res: res} + return nil +} + +// may return error types nil, or ConnectionError. Any other error value +// is a StreamError of type ErrCodeProtocol. The returned error in that case +// is the detail. +// +// As a special case, handleResponse may return (nil, nil) to skip the +// frame (currently only used for 100 expect continue). This special +// case is going away after Issue 13851 is fixed. +func (rl *clientConnReadLoop) handleResponse(cs *clientStream, f *MetaHeadersFrame) (*http.Response, error) { + if f.Truncated { + return nil, errResponseHeaderListSize + } + + status := f.PseudoValue("status") + if status == "" { + return nil, errors.New("malformed response from server: missing status pseudo header") + } + statusCode, err := strconv.Atoi(status) + if err != nil { + return nil, errors.New("malformed response from server: malformed non-numeric status pseudo header") + } + + if statusCode == 100 { + traceGot100Continue(cs.trace) + if cs.on100 != nil { + cs.on100() // forces any write delay timer to fire + } + cs.pastHeaders = false // do it all again + return nil, nil + } + + header := make(http.Header) + res := &http.Response{ + Proto: "HTTP/2.0", + ProtoMajor: 2, + Header: header, + StatusCode: statusCode, + Status: status + " " + http.StatusText(statusCode), + } + for _, hf := range f.RegularFields() { + key := http.CanonicalHeaderKey(hf.Name) + if key == "Trailer" { + t := res.Trailer + if t == nil { + t = make(http.Header) + res.Trailer = t + } + foreachHeaderElement(hf.Value, func(v string) { + t[http.CanonicalHeaderKey(v)] = nil + }) + } else { + header[key] = append(header[key], hf.Value) + } + } + + streamEnded := f.StreamEnded() + isHead := cs.req.Method == "HEAD" + if !streamEnded || isHead { + res.ContentLength = -1 + if clens := res.Header["Content-Length"]; len(clens) == 1 { + if clen64, err := strconv.ParseInt(clens[0], 10, 64); err == nil { + res.ContentLength = clen64 + } else { + // TODO: care? unlike http/1, it won't mess up our framing, so it's + // more safe smuggling-wise to ignore. + } + } else if len(clens) > 1 { + // TODO: care? unlike http/1, it won't mess up our framing, so it's + // more safe smuggling-wise to ignore. + } + } + + if streamEnded || isHead { + res.Body = noBody + return res, nil + } + + cs.bufPipe = pipe{b: &dataBuffer{expected: res.ContentLength}} + cs.bytesRemain = res.ContentLength + res.Body = transportResponseBody{cs} + go cs.awaitRequestCancel(cs.req) + + if cs.requestedGzip && res.Header.Get("Content-Encoding") == "gzip" { + res.Header.Del("Content-Encoding") + res.Header.Del("Content-Length") + res.ContentLength = -1 + res.Body = &gzipReader{body: res.Body} + setResponseUncompressed(res) + } + return res, nil +} + +func (rl *clientConnReadLoop) processTrailers(cs *clientStream, f *MetaHeadersFrame) error { + if cs.pastTrailers { + // Too many HEADERS frames for this stream. + return ConnectionError(ErrCodeProtocol) + } + cs.pastTrailers = true + if !f.StreamEnded() { + // We expect that any headers for trailers also + // has END_STREAM. + return ConnectionError(ErrCodeProtocol) + } + if len(f.PseudoFields()) > 0 { + // No pseudo header fields are defined for trailers. + // TODO: ConnectionError might be overly harsh? Check. + return ConnectionError(ErrCodeProtocol) + } + + trailer := make(http.Header) + for _, hf := range f.RegularFields() { + key := http.CanonicalHeaderKey(hf.Name) + trailer[key] = append(trailer[key], hf.Value) + } + cs.trailer = trailer + + rl.endStream(cs) + return nil +} + +// transportResponseBody is the concrete type of Transport.RoundTrip's +// Response.Body. It is an io.ReadCloser. On Read, it reads from cs.body. +// On Close it sends RST_STREAM if EOF wasn't already seen. +type transportResponseBody struct { + cs *clientStream +} + +func (b transportResponseBody) Read(p []byte) (n int, err error) { + cs := b.cs + cc := cs.cc + + if cs.readErr != nil { + return 0, cs.readErr + } + n, err = b.cs.bufPipe.Read(p) + if cs.bytesRemain != -1 { + if int64(n) > cs.bytesRemain { + n = int(cs.bytesRemain) + if err == nil { + err = errors.New("net/http: server replied with more than declared Content-Length; truncated") + cc.writeStreamReset(cs.ID, ErrCodeProtocol, err) + } + cs.readErr = err + return int(cs.bytesRemain), err + } + cs.bytesRemain -= int64(n) + if err == io.EOF && cs.bytesRemain > 0 { + err = io.ErrUnexpectedEOF + cs.readErr = err + return n, err + } + } + if n == 0 { + // No flow control tokens to send back. + return + } + + cc.mu.Lock() + defer cc.mu.Unlock() + + var connAdd, streamAdd int32 + // Check the conn-level first, before the stream-level. + if v := cc.inflow.available(); v < transportDefaultConnFlow/2 { + connAdd = transportDefaultConnFlow - v + cc.inflow.add(connAdd) + } + if err == nil { // No need to refresh if the stream is over or failed. + // Consider any buffered body data (read from the conn but not + // consumed by the client) when computing flow control for this + // stream. + v := int(cs.inflow.available()) + cs.bufPipe.Len() + if v < transportDefaultStreamFlow-transportDefaultStreamMinRefresh { + streamAdd = int32(transportDefaultStreamFlow - v) + cs.inflow.add(streamAdd) + } + } + if connAdd != 0 || streamAdd != 0 { + cc.wmu.Lock() + defer cc.wmu.Unlock() + if connAdd != 0 { + cc.fr.WriteWindowUpdate(0, mustUint31(connAdd)) + } + if streamAdd != 0 { + cc.fr.WriteWindowUpdate(cs.ID, mustUint31(streamAdd)) + } + cc.bw.Flush() + } + return +} + +var errClosedResponseBody = errors.New("http2: response body closed") + +func (b transportResponseBody) Close() error { + cs := b.cs + cc := cs.cc + + serverSentStreamEnd := cs.bufPipe.Err() == io.EOF + unread := cs.bufPipe.Len() + + if unread > 0 || !serverSentStreamEnd { + cc.mu.Lock() + cc.wmu.Lock() + if !serverSentStreamEnd { + cc.fr.WriteRSTStream(cs.ID, ErrCodeCancel) + cs.didReset = true + } + // Return connection-level flow control. + if unread > 0 { + cc.inflow.add(int32(unread)) + cc.fr.WriteWindowUpdate(0, uint32(unread)) + } + cc.bw.Flush() + cc.wmu.Unlock() + cc.mu.Unlock() + } + + cs.bufPipe.BreakWithError(errClosedResponseBody) + cc.forgetStreamID(cs.ID) + return nil +} + +func (rl *clientConnReadLoop) processData(f *DataFrame) error { + cc := rl.cc + cs := cc.streamByID(f.StreamID, f.StreamEnded()) + data := f.Data() + if cs == nil { + cc.mu.Lock() + neverSent := cc.nextStreamID + cc.mu.Unlock() + if f.StreamID >= neverSent { + // We never asked for this. + cc.logf("http2: Transport received unsolicited DATA frame; closing connection") + return ConnectionError(ErrCodeProtocol) + } + // We probably did ask for this, but canceled. Just ignore it. + // TODO: be stricter here? only silently ignore things which + // we canceled, but not things which were closed normally + // by the peer? Tough without accumulating too much state. + + // But at least return their flow control: + if f.Length > 0 { + cc.mu.Lock() + cc.inflow.add(int32(f.Length)) + cc.mu.Unlock() + + cc.wmu.Lock() + cc.fr.WriteWindowUpdate(0, uint32(f.Length)) + cc.bw.Flush() + cc.wmu.Unlock() + } + return nil + } + if !cs.firstByte { + cc.logf("protocol error: received DATA before a HEADERS frame") + rl.endStreamError(cs, StreamError{ + StreamID: f.StreamID, + Code: ErrCodeProtocol, + }) + return nil + } + if f.Length > 0 { + if cs.req.Method == "HEAD" && len(data) > 0 { + cc.logf("protocol error: received DATA on a HEAD request") + rl.endStreamError(cs, StreamError{ + StreamID: f.StreamID, + Code: ErrCodeProtocol, + }) + return nil + } + // Check connection-level flow control. + cc.mu.Lock() + if cs.inflow.available() >= int32(f.Length) { + cs.inflow.take(int32(f.Length)) + } else { + cc.mu.Unlock() + return ConnectionError(ErrCodeFlowControl) + } + // Return any padded flow control now, since we won't + // refund it later on body reads. + var refund int + if pad := int(f.Length) - len(data); pad > 0 { + refund += pad + } + // Return len(data) now if the stream is already closed, + // since data will never be read. + didReset := cs.didReset + if didReset { + refund += len(data) + } + if refund > 0 { + cc.inflow.add(int32(refund)) + cc.wmu.Lock() + cc.fr.WriteWindowUpdate(0, uint32(refund)) + if !didReset { + cs.inflow.add(int32(refund)) + cc.fr.WriteWindowUpdate(cs.ID, uint32(refund)) + } + cc.bw.Flush() + cc.wmu.Unlock() + } + cc.mu.Unlock() + + if len(data) > 0 && !didReset { + if _, err := cs.bufPipe.Write(data); err != nil { + rl.endStreamError(cs, err) + return err + } + } + } + + if f.StreamEnded() { + rl.endStream(cs) + } + return nil +} + +var errInvalidTrailers = errors.New("http2: invalid trailers") + +func (rl *clientConnReadLoop) endStream(cs *clientStream) { + // TODO: check that any declared content-length matches, like + // server.go's (*stream).endStream method. + rl.endStreamError(cs, nil) +} + +func (rl *clientConnReadLoop) endStreamError(cs *clientStream, err error) { + var code func() + if err == nil { + err = io.EOF + code = cs.copyTrailers + } + if isConnectionCloseRequest(cs.req) { + rl.closeWhenIdle = true + } + cs.bufPipe.closeWithErrorAndCode(err, code) + + select { + case cs.resc <- resAndError{err: err}: + default: + } +} + +func (cs *clientStream) copyTrailers() { + for k, vv := range cs.trailer { + t := cs.resTrailer + if *t == nil { + *t = make(http.Header) + } + (*t)[k] = vv + } +} + +func (rl *clientConnReadLoop) processGoAway(f *GoAwayFrame) error { + cc := rl.cc + cc.t.connPool().MarkDead(cc) + if f.ErrCode != 0 { + // TODO: deal with GOAWAY more. particularly the error code + cc.vlogf("transport got GOAWAY with error code = %v", f.ErrCode) + } + cc.setGoAway(f) + return nil +} + +func (rl *clientConnReadLoop) processSettings(f *SettingsFrame) error { + cc := rl.cc + cc.mu.Lock() + defer cc.mu.Unlock() + + if f.IsAck() { + if cc.wantSettingsAck { + cc.wantSettingsAck = false + return nil + } + return ConnectionError(ErrCodeProtocol) + } + + err := f.ForeachSetting(func(s Setting) error { + switch s.ID { + case SettingMaxFrameSize: + cc.maxFrameSize = s.Val + case SettingMaxConcurrentStreams: + cc.maxConcurrentStreams = s.Val + case SettingMaxHeaderListSize: + cc.peerMaxHeaderListSize = uint64(s.Val) + case SettingInitialWindowSize: + // Values above the maximum flow-control + // window size of 2^31-1 MUST be treated as a + // connection error (Section 5.4.1) of type + // FLOW_CONTROL_ERROR. + if s.Val > math.MaxInt32 { + return ConnectionError(ErrCodeFlowControl) + } + + // Adjust flow control of currently-open + // frames by the difference of the old initial + // window size and this one. + delta := int32(s.Val) - int32(cc.initialWindowSize) + for _, cs := range cc.streams { + cs.flow.add(delta) + } + cc.cond.Broadcast() + + cc.initialWindowSize = s.Val + default: + // TODO(bradfitz): handle more settings? SETTINGS_HEADER_TABLE_SIZE probably. + cc.vlogf("Unhandled Setting: %v", s) + } + return nil + }) + if err != nil { + return err + } + + cc.wmu.Lock() + defer cc.wmu.Unlock() + + cc.fr.WriteSettingsAck() + cc.bw.Flush() + return cc.werr +} + +func (rl *clientConnReadLoop) processWindowUpdate(f *WindowUpdateFrame) error { + cc := rl.cc + cs := cc.streamByID(f.StreamID, false) + if f.StreamID != 0 && cs == nil { + return nil + } + + cc.mu.Lock() + defer cc.mu.Unlock() + + fl := &cc.flow + if cs != nil { + fl = &cs.flow + } + if !fl.add(int32(f.Increment)) { + return ConnectionError(ErrCodeFlowControl) + } + cc.cond.Broadcast() + return nil +} + +func (rl *clientConnReadLoop) processResetStream(f *RSTStreamFrame) error { + cs := rl.cc.streamByID(f.StreamID, true) + if cs == nil { + // TODO: return error if server tries to RST_STEAM an idle stream + return nil + } + select { + case <-cs.peerReset: + // Already reset. + // This is the only goroutine + // which closes this, so there + // isn't a race. + default: + err := streamError(cs.ID, f.ErrCode) + cs.resetErr = err + close(cs.peerReset) + cs.bufPipe.CloseWithError(err) + cs.cc.cond.Broadcast() // wake up checkResetOrDone via clientStream.awaitFlowControl + } + return nil +} + +// Ping sends a PING frame to the server and waits for the ack. +// Public implementation is in go17.go and not_go17.go +func (cc *ClientConn) ping(ctx contextContext) error { + c := make(chan struct{}) + // Generate a random payload + var p [8]byte + for { + if _, err := rand.Read(p[:]); err != nil { + return err + } + cc.mu.Lock() + // check for dup before insert + if _, found := cc.pings[p]; !found { + cc.pings[p] = c + cc.mu.Unlock() + break + } + cc.mu.Unlock() + } + cc.wmu.Lock() + if err := cc.fr.WritePing(false, p); err != nil { + cc.wmu.Unlock() + return err + } + if err := cc.bw.Flush(); err != nil { + cc.wmu.Unlock() + return err + } + cc.wmu.Unlock() + select { + case <-c: + return nil + case <-ctx.Done(): + return ctx.Err() + case <-cc.readerDone: + // connection closed + return cc.readerErr + } +} + +func (rl *clientConnReadLoop) processPing(f *PingFrame) error { + if f.IsAck() { + cc := rl.cc + cc.mu.Lock() + defer cc.mu.Unlock() + // If ack, notify listener if any + if c, ok := cc.pings[f.Data]; ok { + close(c) + delete(cc.pings, f.Data) + } + return nil + } + cc := rl.cc + cc.wmu.Lock() + defer cc.wmu.Unlock() + if err := cc.fr.WritePing(true, f.Data); err != nil { + return err + } + return cc.bw.Flush() +} + +func (rl *clientConnReadLoop) processPushPromise(f *PushPromiseFrame) error { + // We told the peer we don't want them. + // Spec says: + // "PUSH_PROMISE MUST NOT be sent if the SETTINGS_ENABLE_PUSH + // setting of the peer endpoint is set to 0. An endpoint that + // has set this setting and has received acknowledgement MUST + // treat the receipt of a PUSH_PROMISE frame as a connection + // error (Section 5.4.1) of type PROTOCOL_ERROR." + return ConnectionError(ErrCodeProtocol) +} + +func (cc *ClientConn) writeStreamReset(streamID uint32, code ErrCode, err error) { + // TODO: map err to more interesting error codes, once the + // HTTP community comes up with some. But currently for + // RST_STREAM there's no equivalent to GOAWAY frame's debug + // data, and the error codes are all pretty vague ("cancel"). + cc.wmu.Lock() + cc.fr.WriteRSTStream(streamID, code) + cc.bw.Flush() + cc.wmu.Unlock() +} + +var ( + errResponseHeaderListSize = errors.New("http2: response header list larger than advertised limit") + errRequestHeaderListSize = errors.New("http2: request header list larger than peer's advertised limit") + errPseudoTrailers = errors.New("http2: invalid pseudo header in trailers") +) + +func (cc *ClientConn) logf(format string, args ...interface{}) { + cc.t.logf(format, args...) +} + +func (cc *ClientConn) vlogf(format string, args ...interface{}) { + cc.t.vlogf(format, args...) +} + +func (t *Transport) vlogf(format string, args ...interface{}) { + if VerboseLogs { + t.logf(format, args...) + } +} + +func (t *Transport) logf(format string, args ...interface{}) { + log.Printf(format, args...) +} + +var noBody io.ReadCloser = ioutil.NopCloser(bytes.NewReader(nil)) + +func strSliceContains(ss []string, s string) bool { + for _, v := range ss { + if v == s { + return true + } + } + return false +} + +type erringRoundTripper struct{ err error } + +func (rt erringRoundTripper) RoundTrip(*http.Request) (*http.Response, error) { return nil, rt.err } + +// gzipReader wraps a response body so it can lazily +// call gzip.NewReader on the first call to Read +type gzipReader struct { + body io.ReadCloser // underlying Response.Body + zr *gzip.Reader // lazily-initialized gzip reader + zerr error // sticky error +} + +func (gz *gzipReader) Read(p []byte) (n int, err error) { + if gz.zerr != nil { + return 0, gz.zerr + } + if gz.zr == nil { + gz.zr, err = gzip.NewReader(gz.body) + if err != nil { + gz.zerr = err + return 0, err + } + } + return gz.zr.Read(p) +} + +func (gz *gzipReader) Close() error { + return gz.body.Close() +} + +type errorReader struct{ err error } + +func (r errorReader) Read(p []byte) (int, error) { return 0, r.err } + +// bodyWriterState encapsulates various state around the Transport's writing +// of the request body, particularly regarding doing delayed writes of the body +// when the request contains "Expect: 100-continue". +type bodyWriterState struct { + cs *clientStream + timer *time.Timer // if non-nil, we're doing a delayed write + fnonce *sync.Once // to call fn with + fn func() // the code to run in the goroutine, writing the body + resc chan error // result of fn's execution + delay time.Duration // how long we should delay a delayed write for +} + +func (t *Transport) getBodyWriterState(cs *clientStream, body io.Reader) (s bodyWriterState) { + s.cs = cs + if body == nil { + return + } + resc := make(chan error, 1) + s.resc = resc + s.fn = func() { + cs.cc.mu.Lock() + cs.startedWrite = true + cs.cc.mu.Unlock() + resc <- cs.writeRequestBody(body, cs.req.Body) + } + s.delay = t.expectContinueTimeout() + if s.delay == 0 || + !httplex.HeaderValuesContainsToken( + cs.req.Header["Expect"], + "100-continue") { + return + } + s.fnonce = new(sync.Once) + + // Arm the timer with a very large duration, which we'll + // intentionally lower later. It has to be large now because + // we need a handle to it before writing the headers, but the + // s.delay value is defined to not start until after the + // request headers were written. + const hugeDuration = 365 * 24 * time.Hour + s.timer = time.AfterFunc(hugeDuration, func() { + s.fnonce.Do(s.fn) + }) + return +} + +func (s bodyWriterState) cancel() { + if s.timer != nil { + s.timer.Stop() + } +} + +func (s bodyWriterState) on100() { + if s.timer == nil { + // If we didn't do a delayed write, ignore the server's + // bogus 100 continue response. + return + } + s.timer.Stop() + go func() { s.fnonce.Do(s.fn) }() +} + +// scheduleBodyWrite starts writing the body, either immediately (in +// the common case) or after the delay timeout. It should not be +// called until after the headers have been written. +func (s bodyWriterState) scheduleBodyWrite() { + if s.timer == nil { + // We're not doing a delayed write (see + // getBodyWriterState), so just start the writing + // goroutine immediately. + go s.fn() + return + } + traceWait100Continue(s.cs.trace) + if s.timer.Stop() { + s.timer.Reset(s.delay) + } +} + +// isConnectionCloseRequest reports whether req should use its own +// connection for a single request and then close the connection. +func isConnectionCloseRequest(req *http.Request) bool { + return req.Close || httplex.HeaderValuesContainsToken(req.Header["Connection"], "close") +} -- cgit v1.2.3