From e1e8d058a33f7566f9c565d04b0d8b56f9645c35 Mon Sep 17 00:00:00 2001 From: Dimitri Sokolyuk Date: Wed, 25 Apr 2018 09:28:54 +0200 Subject: add vendor --- vendor/golang.org/x/net/ipv6/doc.go | 243 ++++++++++++++++++++++++++++++++++++ 1 file changed, 243 insertions(+) create mode 100644 vendor/golang.org/x/net/ipv6/doc.go (limited to 'vendor/golang.org/x/net/ipv6/doc.go') diff --git a/vendor/golang.org/x/net/ipv6/doc.go b/vendor/golang.org/x/net/ipv6/doc.go new file mode 100644 index 0000000..664a97d --- /dev/null +++ b/vendor/golang.org/x/net/ipv6/doc.go @@ -0,0 +1,243 @@ +// Copyright 2013 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Package ipv6 implements IP-level socket options for the Internet +// Protocol version 6. +// +// The package provides IP-level socket options that allow +// manipulation of IPv6 facilities. +// +// The IPv6 protocol is defined in RFC 8200. +// Socket interface extensions are defined in RFC 3493, RFC 3542 and +// RFC 3678. +// MLDv1 and MLDv2 are defined in RFC 2710 and RFC 3810. +// Source-specific multicast is defined in RFC 4607. +// +// On Darwin, this package requires OS X Mavericks version 10.9 or +// above, or equivalent. +// +// +// Unicasting +// +// The options for unicasting are available for net.TCPConn, +// net.UDPConn and net.IPConn which are created as network connections +// that use the IPv6 transport. When a single TCP connection carrying +// a data flow of multiple packets needs to indicate the flow is +// important, Conn is used to set the traffic class field on the IPv6 +// header for each packet. +// +// ln, err := net.Listen("tcp6", "[::]:1024") +// if err != nil { +// // error handling +// } +// defer ln.Close() +// for { +// c, err := ln.Accept() +// if err != nil { +// // error handling +// } +// go func(c net.Conn) { +// defer c.Close() +// +// The outgoing packets will be labeled DiffServ assured forwarding +// class 1 low drop precedence, known as AF11 packets. +// +// if err := ipv6.NewConn(c).SetTrafficClass(0x28); err != nil { +// // error handling +// } +// if _, err := c.Write(data); err != nil { +// // error handling +// } +// }(c) +// } +// +// +// Multicasting +// +// The options for multicasting are available for net.UDPConn and +// net.IPconn which are created as network connections that use the +// IPv6 transport. A few network facilities must be prepared before +// you begin multicasting, at a minimum joining network interfaces and +// multicast groups. +// +// en0, err := net.InterfaceByName("en0") +// if err != nil { +// // error handling +// } +// en1, err := net.InterfaceByIndex(911) +// if err != nil { +// // error handling +// } +// group := net.ParseIP("ff02::114") +// +// First, an application listens to an appropriate address with an +// appropriate service port. +// +// c, err := net.ListenPacket("udp6", "[::]:1024") +// if err != nil { +// // error handling +// } +// defer c.Close() +// +// Second, the application joins multicast groups, starts listening to +// the groups on the specified network interfaces. Note that the +// service port for transport layer protocol does not matter with this +// operation as joining groups affects only network and link layer +// protocols, such as IPv6 and Ethernet. +// +// p := ipv6.NewPacketConn(c) +// if err := p.JoinGroup(en0, &net.UDPAddr{IP: group}); err != nil { +// // error handling +// } +// if err := p.JoinGroup(en1, &net.UDPAddr{IP: group}); err != nil { +// // error handling +// } +// +// The application might set per packet control message transmissions +// between the protocol stack within the kernel. When the application +// needs a destination address on an incoming packet, +// SetControlMessage of PacketConn is used to enable control message +// transmissions. +// +// if err := p.SetControlMessage(ipv6.FlagDst, true); err != nil { +// // error handling +// } +// +// The application could identify whether the received packets are +// of interest by using the control message that contains the +// destination address of the received packet. +// +// b := make([]byte, 1500) +// for { +// n, rcm, src, err := p.ReadFrom(b) +// if err != nil { +// // error handling +// } +// if rcm.Dst.IsMulticast() { +// if rcm.Dst.Equal(group) { +// // joined group, do something +// } else { +// // unknown group, discard +// continue +// } +// } +// +// The application can also send both unicast and multicast packets. +// +// p.SetTrafficClass(0x0) +// p.SetHopLimit(16) +// if _, err := p.WriteTo(data[:n], nil, src); err != nil { +// // error handling +// } +// dst := &net.UDPAddr{IP: group, Port: 1024} +// wcm := ipv6.ControlMessage{TrafficClass: 0xe0, HopLimit: 1} +// for _, ifi := range []*net.Interface{en0, en1} { +// wcm.IfIndex = ifi.Index +// if _, err := p.WriteTo(data[:n], &wcm, dst); err != nil { +// // error handling +// } +// } +// } +// +// +// More multicasting +// +// An application that uses PacketConn may join multiple multicast +// groups. For example, a UDP listener with port 1024 might join two +// different groups across over two different network interfaces by +// using: +// +// c, err := net.ListenPacket("udp6", "[::]:1024") +// if err != nil { +// // error handling +// } +// defer c.Close() +// p := ipv6.NewPacketConn(c) +// if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::1:114")}); err != nil { +// // error handling +// } +// if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::2:114")}); err != nil { +// // error handling +// } +// if err := p.JoinGroup(en1, &net.UDPAddr{IP: net.ParseIP("ff02::2:114")}); err != nil { +// // error handling +// } +// +// It is possible for multiple UDP listeners that listen on the same +// UDP port to join the same multicast group. The net package will +// provide a socket that listens to a wildcard address with reusable +// UDP port when an appropriate multicast address prefix is passed to +// the net.ListenPacket or net.ListenUDP. +// +// c1, err := net.ListenPacket("udp6", "[ff02::]:1024") +// if err != nil { +// // error handling +// } +// defer c1.Close() +// c2, err := net.ListenPacket("udp6", "[ff02::]:1024") +// if err != nil { +// // error handling +// } +// defer c2.Close() +// p1 := ipv6.NewPacketConn(c1) +// if err := p1.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil { +// // error handling +// } +// p2 := ipv6.NewPacketConn(c2) +// if err := p2.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil { +// // error handling +// } +// +// Also it is possible for the application to leave or rejoin a +// multicast group on the network interface. +// +// if err := p.LeaveGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil { +// // error handling +// } +// if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff01::114")}); err != nil { +// // error handling +// } +// +// +// Source-specific multicasting +// +// An application that uses PacketConn on MLDv2 supported platform is +// able to join source-specific multicast groups. +// The application may use JoinSourceSpecificGroup and +// LeaveSourceSpecificGroup for the operation known as "include" mode, +// +// ssmgroup := net.UDPAddr{IP: net.ParseIP("ff32::8000:9")} +// ssmsource := net.UDPAddr{IP: net.ParseIP("fe80::cafe")} +// if err := p.JoinSourceSpecificGroup(en0, &ssmgroup, &ssmsource); err != nil { +// // error handling +// } +// if err := p.LeaveSourceSpecificGroup(en0, &ssmgroup, &ssmsource); err != nil { +// // error handling +// } +// +// or JoinGroup, ExcludeSourceSpecificGroup, +// IncludeSourceSpecificGroup and LeaveGroup for the operation known +// as "exclude" mode. +// +// exclsource := net.UDPAddr{IP: net.ParseIP("fe80::dead")} +// if err := p.JoinGroup(en0, &ssmgroup); err != nil { +// // error handling +// } +// if err := p.ExcludeSourceSpecificGroup(en0, &ssmgroup, &exclsource); err != nil { +// // error handling +// } +// if err := p.LeaveGroup(en0, &ssmgroup); err != nil { +// // error handling +// } +// +// Note that it depends on each platform implementation what happens +// when an application which runs on MLDv2 unsupported platform uses +// JoinSourceSpecificGroup and LeaveSourceSpecificGroup. +// In general the platform tries to fall back to conversations using +// MLDv1 and starts to listen to multicast traffic. +// In the fallback case, ExcludeSourceSpecificGroup and +// IncludeSourceSpecificGroup may return an error. +package ipv6 // import "golang.org/x/net/ipv6" + +// BUG(mikio): This package is not implemented on NaCl and Plan 9. -- cgit v1.2.3