////////////////////////////////////////////////////////////////////////////// // // Filename: Board.h // Version: // Data: // // Author: Liu, Zemin // Company: JYE Tech Ltd. // Web: www.jyetech.com // //----------------------------------------------------------------------------- // // Target: STM32F103C8 // Tool chain: CodeSourcery G++ // //----------------------------------------------------------------------------- // Required files: // //----------------------------------------------------------------------------- // Notes: // // //----------------------------------------------------------------------------- // Revision History: // /////////////////////////////////////////////////////////////////////////////// // #ifndef Screen_h #define Screen_h #include "Common.h" // ------------ Display parameters ----------------------- // Overall display parameters #define ScreenX0 0 #define ScreenY0 0 #define ScreenXsize 320 #define ScreenYsize 240 #define Rbits 0 // Red bits position #define Gbits 5 // Green bits position #define Bbits 11 // Blue bits position #define RGB(R, G, B) (((R >> 3) << Rbits) | ((G >> 2) << Gbits) | ((B >> 3) << Bbits)) enum COLOR{ clBlack = RGB(0, 0, 0), clWhite = RGB(255, 255, 255), clRed = RGB(255, 0, 0), clGreen = RGB(0, 255, 0), clBlue = RGB(0, 0, 255), clYellow = RGB(255, 255, 0), clGainsboro = RGB(220, 220, 220), clNavy = RGB(0, 0, 128), clAqua = RGB(0, 255, 255), clHotpink = RGB(255, 105, 180), clOrange = RGB(255, 165, 0), clDeepskyblue = RGB(0, 191, 255), clDimgray = RGB(105, 105, 105), cllightsalmon = RGB(255, 160, 122), cllightcoral = RGB(240, 128, 128), clpaleturquoise = RGB(175, 238, 238), clturquoise = RGB(64, 224, 208), clViolet = RGB(238, 130, 238), clGray1 = RGB(90, 90, 90), clGray2 = RGB(220, 220, 220), clGray3 = RGB(240, 240, 240), clDarkgray = RGB(169, 169, 169), clSkyblue = RGB(135, 206, 235), clChocolate = RGB(210, 105, 30), clMediumseagreen = RGB(60, 179, 113), clPeachpuff = RGB(255, 218, 185), clSeagreen = RGB(46, 139, 87), clBG1 = clGainsboro, clActiveItem1 = clAqua, clActiveItem2 = clturquoise, clBtnBG1 = clOrange, clBtnBG2 = clBlue, clBtnBG3 = clGainsboro, clBtnBG4 = clSkyblue, clBtnBG5 = clRed, clBtnFG1 = clBlack, clBtnFG2 = clWhite, clCh1 = clYellow, clTB = clGreen, clTrigger = clHotpink, clCursorT = clMediumseagreen, clCursorV = clOrange, clCursorActive = clAqua, clMeasurement = clGray3, } ; typedef struct { U8 *Array; U8 Xsize; U8 Ysize; U8 CharPitch; U8 LinePitch; U8 IndexOfs; } FONT; // Display Panel // ======================================================= // Display parameters #define WWindowx0 10 #define WWindowy0 15 #define WWindowSizex 300 #define WWindowSizey 200 #define WWindowMidValue 0x800 #define WDsize 300 // Wave display size #define HBarSize 140 // HPos indicator length // =========================================================== // Declarations of external variables // =========================================================== // extern FONT ASC8X16; // =========================================================== // Function Prototype Declarations // =========================================================== // void ClrScreen(void); void SetWindow(U16 x, U16 xsize, U16 y, U16 ysize); void FillRect(S16 x, S16 y, S16 xsize, S16 ysize, U16 color); void PutcGenic(U16 x, U16 y, U8 ch, U16 fgcolor, U16 bgcolor, FONT *font); void PutsGenic(U16 x, U16 y, U8 *str, U16 fgcolor, U16 bgcolor, FONT *font); #endif