From 6312ad4bf7e48347539eb5b4c5075e447d8142f3 Mon Sep 17 00:00:00 2001 From: Dimitri Sokolyuk Date: Fri, 26 Jan 2018 12:18:59 +0100 Subject: Add verndor --- vendor/golang.org/x/text/encoding/encoding.go | 335 ++++++++++++++++++++++++++ 1 file changed, 335 insertions(+) create mode 100644 vendor/golang.org/x/text/encoding/encoding.go (limited to 'vendor/golang.org/x/text/encoding/encoding.go') diff --git a/vendor/golang.org/x/text/encoding/encoding.go b/vendor/golang.org/x/text/encoding/encoding.go new file mode 100644 index 0000000..221f175 --- /dev/null +++ b/vendor/golang.org/x/text/encoding/encoding.go @@ -0,0 +1,335 @@ +// Copyright 2013 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Package encoding defines an interface for character encodings, such as Shift +// JIS and Windows 1252, that can convert to and from UTF-8. +// +// Encoding implementations are provided in other packages, such as +// golang.org/x/text/encoding/charmap and +// golang.org/x/text/encoding/japanese. +package encoding // import "golang.org/x/text/encoding" + +import ( + "errors" + "io" + "strconv" + "unicode/utf8" + + "golang.org/x/text/encoding/internal/identifier" + "golang.org/x/text/transform" +) + +// TODO: +// - There seems to be some inconsistency in when decoders return errors +// and when not. Also documentation seems to suggest they shouldn't return +// errors at all (except for UTF-16). +// - Encoders seem to rely on or at least benefit from the input being in NFC +// normal form. Perhaps add an example how users could prepare their output. + +// Encoding is a character set encoding that can be transformed to and from +// UTF-8. +type Encoding interface { + // NewDecoder returns a Decoder. + NewDecoder() *Decoder + + // NewEncoder returns an Encoder. + NewEncoder() *Encoder +} + +// A Decoder converts bytes to UTF-8. It implements transform.Transformer. +// +// Transforming source bytes that are not of that encoding will not result in an +// error per se. Each byte that cannot be transcoded will be represented in the +// output by the UTF-8 encoding of '\uFFFD', the replacement rune. +type Decoder struct { + transform.Transformer + + // This forces external creators of Decoders to use names in struct + // initializers, allowing for future extendibility without having to break + // code. + _ struct{} +} + +// Bytes converts the given encoded bytes to UTF-8. It returns the converted +// bytes or nil, err if any error occurred. +func (d *Decoder) Bytes(b []byte) ([]byte, error) { + b, _, err := transform.Bytes(d, b) + if err != nil { + return nil, err + } + return b, nil +} + +// String converts the given encoded string to UTF-8. It returns the converted +// string or "", err if any error occurred. +func (d *Decoder) String(s string) (string, error) { + s, _, err := transform.String(d, s) + if err != nil { + return "", err + } + return s, nil +} + +// Reader wraps another Reader to decode its bytes. +// +// The Decoder may not be used for any other operation as long as the returned +// Reader is in use. +func (d *Decoder) Reader(r io.Reader) io.Reader { + return transform.NewReader(r, d) +} + +// An Encoder converts bytes from UTF-8. It implements transform.Transformer. +// +// Each rune that cannot be transcoded will result in an error. In this case, +// the transform will consume all source byte up to, not including the offending +// rune. Transforming source bytes that are not valid UTF-8 will be replaced by +// `\uFFFD`. To return early with an error instead, use transform.Chain to +// preprocess the data with a UTF8Validator. +type Encoder struct { + transform.Transformer + + // This forces external creators of Encoders to use names in struct + // initializers, allowing for future extendibility without having to break + // code. + _ struct{} +} + +// Bytes converts bytes from UTF-8. It returns the converted bytes or nil, err if +// any error occurred. +func (e *Encoder) Bytes(b []byte) ([]byte, error) { + b, _, err := transform.Bytes(e, b) + if err != nil { + return nil, err + } + return b, nil +} + +// String converts a string from UTF-8. It returns the converted string or +// "", err if any error occurred. +func (e *Encoder) String(s string) (string, error) { + s, _, err := transform.String(e, s) + if err != nil { + return "", err + } + return s, nil +} + +// Writer wraps another Writer to encode its UTF-8 output. +// +// The Encoder may not be used for any other operation as long as the returned +// Writer is in use. +func (e *Encoder) Writer(w io.Writer) io.Writer { + return transform.NewWriter(w, e) +} + +// ASCIISub is the ASCII substitute character, as recommended by +// http://unicode.org/reports/tr36/#Text_Comparison +const ASCIISub = '\x1a' + +// Nop is the nop encoding. Its transformed bytes are the same as the source +// bytes; it does not replace invalid UTF-8 sequences. +var Nop Encoding = nop{} + +type nop struct{} + +func (nop) NewDecoder() *Decoder { + return &Decoder{Transformer: transform.Nop} +} +func (nop) NewEncoder() *Encoder { + return &Encoder{Transformer: transform.Nop} +} + +// Replacement is the replacement encoding. Decoding from the replacement +// encoding yields a single '\uFFFD' replacement rune. Encoding from UTF-8 to +// the replacement encoding yields the same as the source bytes except that +// invalid UTF-8 is converted to '\uFFFD'. +// +// It is defined at http://encoding.spec.whatwg.org/#replacement +var Replacement Encoding = replacement{} + +type replacement struct{} + +func (replacement) NewDecoder() *Decoder { + return &Decoder{Transformer: replacementDecoder{}} +} + +func (replacement) NewEncoder() *Encoder { + return &Encoder{Transformer: replacementEncoder{}} +} + +func (replacement) ID() (mib identifier.MIB, other string) { + return identifier.Replacement, "" +} + +type replacementDecoder struct{ transform.NopResetter } + +func (replacementDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) { + if len(dst) < 3 { + return 0, 0, transform.ErrShortDst + } + if atEOF { + const fffd = "\ufffd" + dst[0] = fffd[0] + dst[1] = fffd[1] + dst[2] = fffd[2] + nDst = 3 + } + return nDst, len(src), nil +} + +type replacementEncoder struct{ transform.NopResetter } + +func (replacementEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) { + r, size := rune(0), 0 + + for ; nSrc < len(src); nSrc += size { + r = rune(src[nSrc]) + + // Decode a 1-byte rune. + if r < utf8.RuneSelf { + size = 1 + + } else { + // Decode a multi-byte rune. + r, size = utf8.DecodeRune(src[nSrc:]) + if size == 1 { + // All valid runes of size 1 (those below utf8.RuneSelf) were + // handled above. We have invalid UTF-8 or we haven't seen the + // full character yet. + if !atEOF && !utf8.FullRune(src[nSrc:]) { + err = transform.ErrShortSrc + break + } + r = '\ufffd' + } + } + + if nDst+utf8.RuneLen(r) > len(dst) { + err = transform.ErrShortDst + break + } + nDst += utf8.EncodeRune(dst[nDst:], r) + } + return nDst, nSrc, err +} + +// HTMLEscapeUnsupported wraps encoders to replace source runes outside the +// repertoire of the destination encoding with HTML escape sequences. +// +// This wrapper exists to comply to URL and HTML forms requiring a +// non-terminating legacy encoder. The produced sequences may lead to data +// loss as they are indistinguishable from legitimate input. To avoid this +// issue, use UTF-8 encodings whenever possible. +func HTMLEscapeUnsupported(e *Encoder) *Encoder { + return &Encoder{Transformer: &errorHandler{e, errorToHTML}} +} + +// ReplaceUnsupported wraps encoders to replace source runes outside the +// repertoire of the destination encoding with an encoding-specific +// replacement. +// +// This wrapper is only provided for backwards compatibility and legacy +// handling. Its use is strongly discouraged. Use UTF-8 whenever possible. +func ReplaceUnsupported(e *Encoder) *Encoder { + return &Encoder{Transformer: &errorHandler{e, errorToReplacement}} +} + +type errorHandler struct { + *Encoder + handler func(dst []byte, r rune, err repertoireError) (n int, ok bool) +} + +// TODO: consider making this error public in some form. +type repertoireError interface { + Replacement() byte +} + +func (h errorHandler) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) { + nDst, nSrc, err = h.Transformer.Transform(dst, src, atEOF) + for err != nil { + rerr, ok := err.(repertoireError) + if !ok { + return nDst, nSrc, err + } + r, sz := utf8.DecodeRune(src[nSrc:]) + n, ok := h.handler(dst[nDst:], r, rerr) + if !ok { + return nDst, nSrc, transform.ErrShortDst + } + err = nil + nDst += n + if nSrc += sz; nSrc < len(src) { + var dn, sn int + dn, sn, err = h.Transformer.Transform(dst[nDst:], src[nSrc:], atEOF) + nDst += dn + nSrc += sn + } + } + return nDst, nSrc, err +} + +func errorToHTML(dst []byte, r rune, err repertoireError) (n int, ok bool) { + buf := [8]byte{} + b := strconv.AppendUint(buf[:0], uint64(r), 10) + if n = len(b) + len("&#;"); n >= len(dst) { + return 0, false + } + dst[0] = '&' + dst[1] = '#' + dst[copy(dst[2:], b)+2] = ';' + return n, true +} + +func errorToReplacement(dst []byte, r rune, err repertoireError) (n int, ok bool) { + if len(dst) == 0 { + return 0, false + } + dst[0] = err.Replacement() + return 1, true +} + +// ErrInvalidUTF8 means that a transformer encountered invalid UTF-8. +var ErrInvalidUTF8 = errors.New("encoding: invalid UTF-8") + +// UTF8Validator is a transformer that returns ErrInvalidUTF8 on the first +// input byte that is not valid UTF-8. +var UTF8Validator transform.Transformer = utf8Validator{} + +type utf8Validator struct{ transform.NopResetter } + +func (utf8Validator) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) { + n := len(src) + if n > len(dst) { + n = len(dst) + } + for i := 0; i < n; { + if c := src[i]; c < utf8.RuneSelf { + dst[i] = c + i++ + continue + } + _, size := utf8.DecodeRune(src[i:]) + if size == 1 { + // All valid runes of size 1 (those below utf8.RuneSelf) were + // handled above. We have invalid UTF-8 or we haven't seen the + // full character yet. + err = ErrInvalidUTF8 + if !atEOF && !utf8.FullRune(src[i:]) { + err = transform.ErrShortSrc + } + return i, i, err + } + if i+size > len(dst) { + return i, i, transform.ErrShortDst + } + for ; size > 0; size-- { + dst[i] = src[i] + i++ + } + } + if len(src) > len(dst) { + err = transform.ErrShortDst + } + return n, n, err +} -- cgit v1.2.3