// Copyright 2013 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package language import "errors" // A MatchOption configures a Matcher. type MatchOption func(*matcher) // PreferSameScript will, in the absence of a match, result in the first // preferred tag with the same script as a supported tag to match this supported // tag. The default is currently true, but this may change in the future. func PreferSameScript(preferSame bool) MatchOption { return func(m *matcher) { m.preferSameScript = preferSame } } // TODO(v1.0.0): consider making Matcher a concrete type, instead of interface. // There doesn't seem to be too much need for multiple types. // Making it a concrete type allows MatchStrings to be a method, which will // improve its discoverability. // MatchStrings parses and matches the given strings until one of them matches // the language in the Matcher. A string may be an Accept-Language header as // handled by ParseAcceptLanguage. The default language is returned if no // other language matched. func MatchStrings(m Matcher, lang ...string) (tag Tag, index int) { for _, accept := range lang { desired, _, err := ParseAcceptLanguage(accept) if err != nil { continue } if tag, index, conf := m.Match(desired...); conf != No { return tag, index } } tag, index, _ = m.Match() return } // Matcher is the interface that wraps the Match method. // // Match returns the best match for any of the given tags, along with // a unique index associated with the returned tag and a confidence // score. type Matcher interface { Match(t ...Tag) (tag Tag, index int, c Confidence) } // Comprehends reports the confidence score for a speaker of a given language // to being able to comprehend the written form of an alternative language. func Comprehends(speaker, alternative Tag) Confidence { _, _, c := NewMatcher([]Tag{alternative}).Match(speaker) return c } // NewMatcher returns a Matcher that matches an ordered list of preferred tags // against a list of supported tags based on written intelligibility, closeness // of dialect, equivalence of subtags and various other rules. It is initialized // with the list of supported tags. The first element is used as the default // value in case no match is found. // // Its Match method matches the first of the given Tags to reach a certain // confidence threshold. The tags passed to Match should therefore be specified // in order of preference. Extensions are ignored for matching. // // The index returned by the Match method corresponds to the index of the // matched tag in t, but is augmented with the Unicode extension ('u')of the // corresponding preferred tag. This allows user locale options to be passed // transparently. func NewMatcher(t []Tag, options ...MatchOption) Matcher { return newMatcher(t, options) } func (m *matcher) Match(want ...Tag) (t Tag, index int, c Confidence) { match, w, c := m.getBest(want...) if match != nil { t, index = match.tag, match.index } else { // TODO: this should be an option t = m.default_.tag if m.preferSameScript { outer: for _, w := range want { script, _ := w.Script() if script.scriptID == 0 { // Don't do anything if there is no script, such as with // private subtags. continue } for i, h := range m.supported { if script.scriptID == h.maxScript { t, index = h.tag, i break outer } } } } // TODO: select first language tag based on script. } if w.region != 0 && t.region != 0 && t.region.contains(w.region) { t, _ = Raw.Compose(t, Region{w.region}) } // Copy options from the user-provided tag into the result tag. This is hard // to do after the fact, so we do it here. // TODO: add in alternative variants to -u-va-. // TODO: add preferred region to -u-rg-. if e := w.Extensions(); len(e) > 0 { t, _ = Raw.Compose(t, e) } return t, index, c } type scriptRegionFlags uint8 const ( isList = 1 << iota scriptInFrom regionInFrom ) func (t *Tag) setUndefinedLang(id langID) { if t.lang == 0 { t.lang = id } } func (t *Tag) setUndefinedScript(id scriptID) { if t.script == 0 { t.script = id } } func (t *Tag) setUndefinedRegion(id regionID) { if t.region == 0 || t.region.contains(id) { t.region = id } } // ErrMissingLikelyTagsData indicates no information was available // to compute likely values of missing tags. var ErrMissingLikelyTagsData = errors.New("missing likely tags data") // addLikelySubtags sets subtags to their most likely value, given the locale. // In most cases this means setting fields for unknown values, but in some // cases it may alter a value. It returns an ErrMissingLikelyTagsData error // if the given locale cannot be expanded. func (t Tag) addLikelySubtags() (Tag, error) { id, err := addTags(t) if err != nil { return t, err } else if id.equalTags(t) { return t, nil } id.remakeString() return id, nil } // specializeRegion attempts to specialize a group region. func specializeRegion(t *Tag) bool { if i := regionInclusion[t.region]; i < nRegionGroups { x := likelyRegionGroup[i] if langID(x.lang) == t.lang && scriptID(x.script) == t.script { t.region = regionID(x.region) } return true } return false } func addTags(t Tag) (Tag, error) { // We leave private use identifiers alone. if t.private() { return t, nil } if t.script != 0 && t.region != 0 { if t.lang != 0 { // already fully specified specializeRegion(&t) return t, nil } // Search matches for und-script-region. Note that for these cases // region will never be a group so there is no need to check for this. list := likelyRegion[t.region : t.region+1] if x := list[0]; x.flags&isList != 0 { list = likelyRegionList[x.lang : x.lang+uint16(x.script)] } for _, x := range list { // Deviating from the spec. See match_test.go for details. if scriptID(x.script) == t.script { t.setUndefinedLang(langID(x.lang)) return t, nil } } } if t.lang != 0 { // Search matches for lang-script and lang-region, where lang != und. if t.lang < langNoIndexOffset { x := likelyLang[t.lang] if x.flags&isList != 0 { list := likelyLangList[x.region : x.region+uint16(x.script)] if t.script != 0 { for _, x := range list { if scriptID(x.script) == t.script && x.flags&scriptInFrom != 0 { t.setUndefinedRegion(regionID(x.region)) return t, nil } } } else if t.region != 0 { count := 0 goodScript := true tt := t for _, x := range list { // We visit all entries for which the script was not // defined, including the ones where the region was not // defined. This allows for proper disambiguation within // regions. if x.flags&scriptInFrom == 0 && t.region.contains(regionID(x.region)) { tt.region = regionID(x.region) tt.setUndefinedScript(scriptID(x.script)) goodScript = goodScript && tt.script == scriptID(x.script) count++ } } if count == 1 { return tt, nil } // Even if we fail to find a unique Region, we might have // an unambiguous script. if goodScript { t.script = tt.script } } } } } else { // Search matches for und-script. if t.script != 0 { x := likelyScript[t.script] if x.region != 0 { t.setUndefinedRegion(regionID(x.region)) t.setUndefinedLang(langID(x.lang)) return t, nil } } // Search matches for und-region. If und-script-region exists, it would // have been found earlier. if t.region != 0 { if i := regionInclusion[t.region]; i < nRegionGroups { x := likelyRegionGroup[i] if x.region != 0 { t.setUndefinedLang(langID(x.lang)) t.setUndefinedScript(scriptID(x.script)) t.region = regionID(x.region) } } else { x := likelyRegion[t.region] if x.flags&isList != 0 { x = likelyRegionList[x.lang] } if x.script != 0 && x.flags != scriptInFrom { t.setUndefinedLang(langID(x.lang)) t.setUndefinedScript(scriptID(x.script)) return t, nil } } } } // Search matches for lang. if t.lang < langNoIndexOffset { x := likelyLang[t.lang] if x.flags&isList != 0 { x = likelyLangList[x.region] } if x.region != 0 { t.setUndefinedScript(scriptID(x.script)) t.setUndefinedRegion(regionID(x.region)) } specializeRegion(&t) if t.lang == 0 { t.lang = _en // default language } return t, nil } return t, ErrMissingLikelyTagsData } func (t *Tag) setTagsFrom(id Tag) { t.lang = id.lang t.script = id.script t.region = id.region } // minimize removes the region or script subtags from t such that // t.addLikelySubtags() == t.minimize().addLikelySubtags(). func (t Tag) minimize() (Tag, error) { t, err := minimizeTags(t) if err != nil { return t, err } t.remakeString() return t, nil } // minimizeTags mimics the behavior of the ICU 51 C implementation. func minimizeTags(t Tag) (Tag, error) { if t.equalTags(und) { return t, nil } max, err := addTags(t) if err != nil { return t, err } for _, id := range [...]Tag{ {lang: t.lang}, {lang: t.lang, region: t.region}, {lang: t.lang, script: t.script}, } { if x, err := addTags(id); err == nil && max.equalTags(x) { t.setTagsFrom(id) break } } return t, nil } // Tag Matching // CLDR defines an algorithm for finding the best match between two sets of language // tags. The basic algorithm defines how to score a possible match and then find // the match with the best score // (see http://www.unicode.org/reports/tr35/#LanguageMatching). // Using scoring has several disadvantages. The scoring obfuscates the importance of // the various factors considered, making the algorithm harder to understand. Using // scoring also requires the full score to be computed for each pair of tags. // // We will use a different algorithm which aims to have the following properties: // - clarity on the precedence of the various selection factors, and // - improved performance by allowing early termination of a comparison. // // Matching algorithm (overview) // Input: // - supported: a set of supported tags // - default: the default tag to return in case there is no match // - desired: list of desired tags, ordered by preference, starting with // the most-preferred. // // Algorithm: // 1) Set the best match to the lowest confidence level // 2) For each tag in "desired": // a) For each tag in "supported": // 1) compute the match between the two tags. // 2) if the match is better than the previous best match, replace it // with the new match. (see next section) // b) if the current best match is Exact and pin is true the result will be // frozen to the language found thusfar, although better matches may // still be found for the same language. // 3) If the best match so far is below a certain threshold, return "default". // // Ranking: // We use two phases to determine whether one pair of tags are a better match // than another pair of tags. First, we determine a rough confidence level. If the // levels are different, the one with the highest confidence wins. // Second, if the rough confidence levels are identical, we use a set of tie-breaker // rules. // // The confidence level of matching a pair of tags is determined by finding the // lowest confidence level of any matches of the corresponding subtags (the // result is deemed as good as its weakest link). // We define the following levels: // Exact - An exact match of a subtag, before adding likely subtags. // MaxExact - An exact match of a subtag, after adding likely subtags. // [See Note 2]. // High - High level of mutual intelligibility between different subtag // variants. // Low - Low level of mutual intelligibility between different subtag // variants. // No - No mutual intelligibility. // // The following levels can occur for each type of subtag: // Base: Exact, MaxExact, High, Low, No // Script: Exact, MaxExact [see Note 3], Low, No // Region: Exact, MaxExact, High // Variant: Exact, High // Private: Exact, No // // Any result with a confidence level of Low or higher is deemed a possible match. // Once a desired tag matches any of the supported tags with a level of MaxExact // or higher, the next desired tag is not considered (see Step 2.b). // Note that CLDR provides languageMatching data that defines close equivalence // classes for base languages, scripts and regions. // // Tie-breaking // If we get the same confidence level for two matches, we apply a sequence of // tie-breaking rules. The first that succeeds defines the result. The rules are // applied in the following order. // 1) Original language was defined and was identical. // 2) Original region was defined and was identical. // 3) Distance between two maximized regions was the smallest. // 4) Original script was defined and was identical. // 5) Distance from want tag to have tag using the parent relation [see Note 5.] // If there is still no winner after these rules are applied, the first match // found wins. // // Notes: // [2] In practice, as matching of Exact is done in a separate phase from // matching the other levels, we reuse the Exact level to mean MaxExact in // the second phase. As a consequence, we only need the levels defined by // the Confidence type. The MaxExact confidence level is mapped to High in // the public API. // [3] We do not differentiate between maximized script values that were derived // from suppressScript versus most likely tag data. We determined that in // ranking the two, one ranks just after the other. Moreover, the two cannot // occur concurrently. As a consequence, they are identical for practical // purposes. // [4] In case of deprecated, macro-equivalents and legacy mappings, we assign // the MaxExact level to allow iw vs he to still be a closer match than // en-AU vs en-US, for example. // [5] In CLDR a locale inherits fields that are unspecified for this locale // from its parent. Therefore, if a locale is a parent of another locale, // it is a strong measure for closeness, especially when no other tie // breaker rule applies. One could also argue it is inconsistent, for // example, when pt-AO matches pt (which CLDR equates with pt-BR), even // though its parent is pt-PT according to the inheritance rules. // // Implementation Details: // There are several performance considerations worth pointing out. Most notably, // we preprocess as much as possible (within reason) at the time of creation of a // matcher. This includes: // - creating a per-language map, which includes data for the raw base language // and its canonicalized variant (if applicable), // - expanding entries for the equivalence classes defined in CLDR's // languageMatch data. // The per-language map ensures that typically only a very small number of tags // need to be considered. The pre-expansion of canonicalized subtags and // equivalence classes reduces the amount of map lookups that need to be done at // runtime. // matcher keeps a set of supported language tags, indexed by language. type matcher struct { default_ *haveTag supported []*haveTag index map[langID]*matchHeader passSettings bool preferSameScript bool } // matchHeader has the lists of tags for exact matches and matches based on // maximized and canonicalized tags for a given language. type matchHeader struct { haveTags []*haveTag original bool } // haveTag holds a supported Tag and its maximized script and region. The maximized // or canonicalized language is not stored as it is not needed during matching. type haveTag struct { tag Tag // index of this tag in the original list of supported tags. index int // conf is the maximum confidence that can result from matching this haveTag. // When conf < Exact this means it was inserted after applying a CLDR equivalence rule. conf Confidence // Maximized region and script. maxRegion regionID maxScript scriptID // altScript may be checked as an alternative match to maxScript. If altScript // matches, the confidence level for this match is Low. Theoretically there // could be multiple alternative scripts. This does not occur in practice. altScript scriptID // nextMax is the index of the next haveTag with the same maximized tags. nextMax uint16 } func makeHaveTag(tag Tag, index int) (haveTag, langID) { max := tag if tag.lang != 0 || tag.region != 0 || tag.script != 0 { max, _ = max.canonicalize(All) max, _ = addTags(max) max.remakeString() } return haveTag{tag, index, Exact, max.region, max.script, altScript(max.lang, max.script), 0}, max.lang } // altScript returns an alternative script that may match the given script with // a low confidence. At the moment, the langMatch data allows for at most one // script to map to another and we rely on this to keep the code simple. func altScript(l langID, s scriptID) scriptID { for _, alt := range matchScript { // TODO: also match cases where language is not the same. if (langID(alt.wantLang) == l || langID(alt.haveLang) == l) && scriptID(alt.haveScript) == s { return scriptID(alt.wantScript) } } return 0 } // addIfNew adds a haveTag to the list of tags only if it is a unique tag. // Tags that have the same maximized values are linked by index. func (h *matchHeader) addIfNew(n haveTag, exact bool) { h.original = h.original || exact // Don't add new exact matches. for _, v := range h.haveTags { if v.tag.equalsRest(n.tag) { return } } // Allow duplicate maximized tags, but create a linked list to allow quickly // comparing the equivalents and bail out. for i, v := range h.haveTags { if v.maxScript == n.maxScript && v.maxRegion == n.maxRegion && v.tag.variantOrPrivateTagStr() == n.tag.variantOrPrivateTagStr() { for h.haveTags[i].nextMax != 0 { i = int(h.haveTags[i].nextMax) } h.haveTags[i].nextMax = uint16(len(h.haveTags)) break } } h.haveTags = append(h.haveTags, &n) } // header returns the matchHeader for the given language. It creates one if // it doesn't already exist. func (m *matcher) header(l langID) *matchHeader { if h := m.index[l]; h != nil { return h } h := &matchHeader{} m.index[l] = h return h } func toConf(d uint8) Confidence { if d <= 10 { return High } if d < 30 { return Low } return No } // newMatcher builds an index for the given supported tags and returns it as // a matcher. It also expands the index by considering various equivalence classes // for a given tag. func newMatcher(supported []Tag, options []MatchOption) *matcher { m := &matcher{ index: make(map[langID]*matchHeader), preferSameScript: true, } for _, o := range options { o(m) } if len(supported) == 0 { m.default_ = &haveTag{} return m } // Add supported languages to the index. Add exact matches first to give // them precedence. for i, tag := range supported { pair, _ := makeHaveTag(tag, i) m.header(tag.lang).addIfNew(pair, true) m.supported = append(m.supported, &pair) } m.default_ = m.header(supported[0].lang).haveTags[0] // Keep these in two different loops to support the case that two equivalent // languages are distinguished, such as iw and he. for i, tag := range supported { pair, max := makeHaveTag(tag, i) if max != tag.lang { m.header(max).addIfNew(pair, true) } } // update is used to add indexes in the map for equivalent languages. // update will only add entries to original indexes, thus not computing any // transitive relations. update := func(want, have uint16, conf Confidence) { if hh := m.index[langID(have)]; hh != nil { if !hh.original { return } hw := m.header(langID(want)) for _, ht := range hh.haveTags { v := *ht if conf < v.conf { v.conf = conf } v.nextMax = 0 // this value needs to be recomputed if v.altScript != 0 { v.altScript = altScript(langID(want), v.maxScript) } hw.addIfNew(v, conf == Exact && hh.original) } } } // Add entries for languages with mutual intelligibility as defined by CLDR's // languageMatch data. for _, ml := range matchLang { update(ml.want, ml.have, toConf(ml.distance)) if !ml.oneway { update(ml.have, ml.want, toConf(ml.distance)) } } // Add entries for possible canonicalizations. This is an optimization to // ensure that only one map lookup needs to be done at runtime per desired tag. // First we match deprecated equivalents. If they are perfect equivalents // (their canonicalization simply substitutes a different language code, but // nothing else), the match confidence is Exact, otherwise it is High. for i, lm := range langAliasMap { // If deprecated codes match and there is no fiddling with the script or // or region, we consider it an exact match. conf := Exact if langAliasTypes[i] != langMacro { if !isExactEquivalent(langID(lm.from)) { conf = High } update(lm.to, lm.from, conf) } update(lm.from, lm.to, conf) } return m } // getBest gets the best matching tag in m for any of the given tags, taking into // account the order of preference of the given tags. func (m *matcher) getBest(want ...Tag) (got *haveTag, orig Tag, c Confidence) { best := bestMatch{} for i, w := range want { var max Tag // Check for exact match first. h := m.index[w.lang] if w.lang != 0 { if h == nil { continue } // Base language is defined. max, _ = w.canonicalize(Legacy | Deprecated | Macro) // A region that is added through canonicalization is stronger than // a maximized region: set it in the original (e.g. mo -> ro-MD). if w.region != max.region { w.region = max.region } // TODO: should we do the same for scripts? // See test case: en, sr, nl ; sh ; sr max, _ = addTags(max) } else { // Base language is not defined. if h != nil { for i := range h.haveTags { have := h.haveTags[i] if have.tag.equalsRest(w) { return have, w, Exact } } } if w.script == 0 && w.region == 0 { // We skip all tags matching und for approximate matching, including // private tags. continue } max, _ = addTags(w) if h = m.index[max.lang]; h == nil { continue } } pin := true for _, t := range want[i+1:] { if w.lang == t.lang { pin = false break } } // Check for match based on maximized tag. for i := range h.haveTags { have := h.haveTags[i] best.update(have, w, max.script, max.region, pin) if best.conf == Exact { for have.nextMax != 0 { have = h.haveTags[have.nextMax] best.update(have, w, max.script, max.region, pin) } return best.have, best.want, best.conf } } } if best.conf <= No { if len(want) != 0 { return nil, want[0], No } return nil, Tag{}, No } return best.have, best.want, best.conf } // bestMatch accumulates the best match so far. type bestMatch struct { have *haveTag want Tag conf Confidence pinnedRegion regionID pinLanguage bool sameRegionGroup bool // Cached results from applying tie-breaking rules. origLang bool origReg bool paradigmReg bool regGroupDist uint8 origScript bool } // update updates the existing best match if the new pair is considered to be a // better match. To determine if the given pair is a better match, it first // computes the rough confidence level. If this surpasses the current match, it // will replace it and update the tie-breaker rule cache. If there is a tie, it // proceeds with applying a series of tie-breaker rules. If there is no // conclusive winner after applying the tie-breaker rules, it leaves the current // match as the preferred match. // // If pin is true and have and tag are a strong match, it will henceforth only // consider matches for this language. This corresponds to the nothing that most // users have a strong preference for the first defined language. A user can // still prefer a second language over a dialect of the preferred language by // explicitly specifying dialects, e.g. "en, nl, en-GB". In this case pin should // be false. func (m *bestMatch) update(have *haveTag, tag Tag, maxScript scriptID, maxRegion regionID, pin bool) { // Bail if the maximum attainable confidence is below that of the current best match. c := have.conf if c < m.conf { return } // Don't change the language once we already have found an exact match. if m.pinLanguage && tag.lang != m.want.lang { return } // Pin the region group if we are comparing tags for the same language. if tag.lang == m.want.lang && m.sameRegionGroup { _, sameGroup := regionGroupDist(m.pinnedRegion, have.maxRegion, have.maxScript, m.want.lang) if !sameGroup { return } } if c == Exact && have.maxScript == maxScript { // If there is another language and then another entry of this language, // don't pin anything, otherwise pin the language. m.pinLanguage = pin } if have.tag.equalsRest(tag) { } else if have.maxScript != maxScript { // There is usually very little comprehension between different scripts. // In a few cases there may still be Low comprehension. This possibility // is pre-computed and stored in have.altScript. if Low < m.conf || have.altScript != maxScript { return } c = Low } else if have.maxRegion != maxRegion { if High < c { // There is usually a small difference between languages across regions. c = High } } // We store the results of the computations of the tie-breaker rules along // with the best match. There is no need to do the checks once we determine // we have a winner, but we do still need to do the tie-breaker computations. // We use "beaten" to keep track if we still need to do the checks. beaten := false // true if the new pair defeats the current one. if c != m.conf { if c < m.conf { return } beaten = true } // Tie-breaker rules: // We prefer if the pre-maximized language was specified and identical. origLang := have.tag.lang == tag.lang && tag.lang != 0 if !beaten && m.origLang != origLang { if m.origLang { return } beaten = true } // We prefer if the pre-maximized region was specified and identical. origReg := have.tag.region == tag.region && tag.region != 0 if !beaten && m.origReg != origReg { if m.origReg { return } beaten = true } regGroupDist, sameGroup := regionGroupDist(have.maxRegion, maxRegion, maxScript, tag.lang) if !beaten && m.regGroupDist != regGroupDist { if regGroupDist > m.regGroupDist { return } beaten = true } paradigmReg := isParadigmLocale(tag.lang, have.maxRegion) if !beaten && m.paradigmReg != paradigmReg { if !paradigmReg { return } beaten = true } // Next we prefer if the pre-maximized script was specified and identical. origScript := have.tag.script == tag.script && tag.script != 0 if !beaten && m.origScript != origScript { if m.origScript { return } beaten = true } // Update m to the newly found best match. if beaten { m.have = have m.want = tag m.conf = c m.pinnedRegion = maxRegion m.sameRegionGroup = sameGroup m.origLang = origLang m.origReg = origReg m.paradigmReg = paradigmReg m.origScript = origScript m.regGroupDist = regGroupDist } } func isParadigmLocale(lang langID, r regionID) bool { for _, e := range paradigmLocales { if langID(e[0]) == lang && (r == regionID(e[1]) || r == regionID(e[2])) { return true } } return false } // regionGroupDist computes the distance between two regions based on their // CLDR grouping. func regionGroupDist(a, b regionID, script scriptID, lang langID) (dist uint8, same bool) { const defaultDistance = 4 aGroup := uint(regionToGroups[a]) << 1 bGroup := uint(regionToGroups[b]) << 1 for _, ri := range matchRegion { if langID(ri.lang) == lang && (ri.script == 0 || scriptID(ri.script) == script) { group := uint(1 << (ri.group &^ 0x80)) if 0x80&ri.group == 0 { if aGroup&bGroup&group != 0 { // Both regions are in the group. return ri.distance, ri.distance == defaultDistance } } else { if (aGroup|bGroup)&group == 0 { // Both regions are not in the group. return ri.distance, ri.distance == defaultDistance } } } } return defaultDistance, true } func (t Tag) variants() string { if t.pVariant == 0 { return "" } return t.str[t.pVariant:t.pExt] } // variantOrPrivateTagStr returns variants or private use tags. func (t Tag) variantOrPrivateTagStr() string { if t.pExt > 0 { return t.str[t.pVariant:t.pExt] } return t.str[t.pVariant:] } // equalsRest compares everything except the language. func (a Tag) equalsRest(b Tag) bool { // TODO: don't include extensions in this comparison. To do this efficiently, // though, we should handle private tags separately. return a.script == b.script && a.region == b.region && a.variantOrPrivateTagStr() == b.variantOrPrivateTagStr() } // isExactEquivalent returns true if canonicalizing the language will not alter // the script or region of a tag. func isExactEquivalent(l langID) bool { for _, o := range notEquivalent { if o == l { return false } } return true } var notEquivalent []langID func init() { // Create a list of all languages for which canonicalization may alter the // script or region. for _, lm := range langAliasMap { tag := Tag{lang: langID(lm.from)} if tag, _ = tag.canonicalize(All); tag.script != 0 || tag.region != 0 { notEquivalent = append(notEquivalent, langID(lm.from)) } } // Maximize undefined regions of paradigm locales. for i, v := range paradigmLocales { max, _ := addTags(Tag{lang: langID(v[0])}) if v[1] == 0 { paradigmLocales[i][1] = uint16(max.region) } if v[2] == 0 { paradigmLocales[i][2] = uint16(max.region) } } }