From 8ab70c739e68071304b13a629ac083b369eebdeb Mon Sep 17 00:00:00 2001 From: Dimitri Sokolyuk Date: Mon, 22 Sep 2003 07:43:13 +0000 Subject: remove LF and add $ --- stern.cpp | 253 +++++++++++++++++++++++++++++++------------------------------- 1 file changed, 127 insertions(+), 126 deletions(-) (limited to 'stern.cpp') diff --git a/stern.cpp b/stern.cpp index c94f449..f991ff9 100644 --- a/stern.cpp +++ b/stern.cpp @@ -1,126 +1,127 @@ -// STERN.CPP 11.02.2000 -#include -#include -#include -#include -#include - -void InitProgram(void); -void MainLoop(void); -void Calc3D(void); -void Rotation(void); -void DrawObject(void); - -#define COPYRIGHT "Dark Alliance (c) 1996-2000 DreamDemon" -#define Lines 72 -static int World[Lines][3] = { - 90, 0, 0, 10, 10, 10, 90, 0, 0, 10, 10,-10, - 90, 0, 0, 10,-10,-10, 90, 0, 0, 10,-10, 10, - -90, 0, 0, -10, 10, 10, -90, 0, 0, -10, 10,-10, - -90, 0, 0, -10,-10,-10, -90, 0, 0, -10,-10, 10, - 0, 90, 0, 10, 10, 10, 0, 90, 0, -10, 10, 10, - 0, 90, 0, -10, 10,-10, 0, 90, 0, 10, 10,-10, - 0,-90, 0, 10,-10, 10, 0,-90, 0, -10,-10, 10, - 0,-90, 0, -10,-10,-10, 0,-90, 0, 10,-10,-10, - 0, 0, 90, 10, 10, 10, 0, 0, 90, 10,-10, 10, - 0, 0, 90, -10,-10, 10, 0, 0, 90, -10, 10, 10, - 0, 0,-90, 10, 10,-10, 0, 0,-90, 10,-10,-10, - 0, 0,-90, -10,-10,-10, 0, 0,-90, -10, 10,-10, - 10, 10, 10, -10, 10, 10, 10,-10, 10, -10,-10, 10, - 10, 10,-10, -10, 10,-10, 10,-10,-10, -10,-10,-10, - 10, 10, 10, 10,-10, 10, -10, 10, 10, -10,-10, 10, - 10, 10,-10, 10,-10,-10, -10, 10,-10, -10,-10,-10, - 10, 10, 10, 10, 10,-10, 10,-10, 10, 10,-10,-10, - -10,-10, 10, -10,-10,-10, -10, 10, 10, -10, 10,-10}; - -float X, Y, Z, sX, sY, Xa, Ya, Za, sXs, sYs, D, Page; -float R1, R2, R3, Sr1, Sr2, Sr3, Cr1, Cr2, Cr3, mX, mY, mZ; - -void main(void) -{ - InitProgram(); - MainLoop(); - closegraph(); - printf("%s\n",COPYRIGHT); - getch(); -} - -void Calc3D(void) -{ - X = -1 * X; - Xa = Cr1 * X - Sr1 * Z; - Za = Sr1 * X + Cr1 * Z; - X = Cr2 * Xa + Sr2 * Y; - Ya = Cr2 * Y - Sr2 * Xa; - Z = Cr3 * Za - Sr3 * Ya; - Y = Sr3 * Za + Cr3 * Ya; - X = X + mX; - Y = Y + mY; - Z = Z + mZ; - sX = 320 + D * X / Z; - sY = 175 + D * Y / Z; -} - -void DrawObject(void) -{ - int i; - - Rotation(); - for(i=0; i 6.28) R1 = 0; - R2 = R1; - R3 = R1; - clearviewport(); - DrawObject(); - (Page == 0)? Page = 1: Page = 0; - setactivepage(1-Page); - setvisualpage(Page); - } -} - -void Rotation(void) -{ - Sr1 = sin(R1); - Sr2 = sin(R2); - Sr3 = sin(R3); - Cr1 = cos(R1); - Cr2 = cos(R2); - Cr3 = cos(R3); -} +/* $Id$ */ +// STERN.CPP 11.02.2000 +#include +#include +#include +#include +#include + +void InitProgram(void); +void MainLoop(void); +void Calc3D(void); +void Rotation(void); +void DrawObject(void); + +#define COPYRIGHT "Dark Alliance (c) 1996-2000 DreamDemon" +#define Lines 72 +static int World[Lines][3] = { + 90, 0, 0, 10, 10, 10, 90, 0, 0, 10, 10,-10, + 90, 0, 0, 10,-10,-10, 90, 0, 0, 10,-10, 10, + -90, 0, 0, -10, 10, 10, -90, 0, 0, -10, 10,-10, + -90, 0, 0, -10,-10,-10, -90, 0, 0, -10,-10, 10, + 0, 90, 0, 10, 10, 10, 0, 90, 0, -10, 10, 10, + 0, 90, 0, -10, 10,-10, 0, 90, 0, 10, 10,-10, + 0,-90, 0, 10,-10, 10, 0,-90, 0, -10,-10, 10, + 0,-90, 0, -10,-10,-10, 0,-90, 0, 10,-10,-10, + 0, 0, 90, 10, 10, 10, 0, 0, 90, 10,-10, 10, + 0, 0, 90, -10,-10, 10, 0, 0, 90, -10, 10, 10, + 0, 0,-90, 10, 10,-10, 0, 0,-90, 10,-10,-10, + 0, 0,-90, -10,-10,-10, 0, 0,-90, -10, 10,-10, + 10, 10, 10, -10, 10, 10, 10,-10, 10, -10,-10, 10, + 10, 10,-10, -10, 10,-10, 10,-10,-10, -10,-10,-10, + 10, 10, 10, 10,-10, 10, -10, 10, 10, -10,-10, 10, + 10, 10,-10, 10,-10,-10, -10, 10,-10, -10,-10,-10, + 10, 10, 10, 10, 10,-10, 10,-10, 10, 10,-10,-10, + -10,-10, 10, -10,-10,-10, -10, 10, 10, -10, 10,-10}; + +float X, Y, Z, sX, sY, Xa, Ya, Za, sXs, sYs, D, Page; +float R1, R2, R3, Sr1, Sr2, Sr3, Cr1, Cr2, Cr3, mX, mY, mZ; + +void main(void) +{ + InitProgram(); + MainLoop(); + closegraph(); + printf("%s\n",COPYRIGHT); + getch(); +} + +void Calc3D(void) +{ + X = -1 * X; + Xa = Cr1 * X - Sr1 * Z; + Za = Sr1 * X + Cr1 * Z; + X = Cr2 * Xa + Sr2 * Y; + Ya = Cr2 * Y - Sr2 * Xa; + Z = Cr3 * Za - Sr3 * Ya; + Y = Sr3 * Za + Cr3 * Ya; + X = X + mX; + Y = Y + mY; + Z = Z + mZ; + sX = 320 + D * X / Z; + sY = 175 + D * Y / Z; +} + +void DrawObject(void) +{ + int i; + + Rotation(); + for(i=0; i 6.28) R1 = 0; + R2 = R1; + R3 = R1; + clearviewport(); + DrawObject(); + (Page == 0)? Page = 1: Page = 0; + setactivepage(1-Page); + setvisualpage(Page); + } +} + +void Rotation(void) +{ + Sr1 = sin(R1); + Sr2 = sin(R2); + Sr3 = sin(R3); + Cr1 = cos(R1); + Cr2 = cos(R2); + Cr3 = cos(R3); +} -- cgit v1.2.3