aboutsummaryrefslogtreecommitdiff
path: root/vendor/golang.org/x/sys/unix/syscall_linux_386.go
diff options
context:
space:
mode:
Diffstat (limited to 'vendor/golang.org/x/sys/unix/syscall_linux_386.go')
-rw-r--r--vendor/golang.org/x/sys/unix/syscall_linux_386.go20
1 files changed, 7 insertions, 13 deletions
diff --git a/vendor/golang.org/x/sys/unix/syscall_linux_386.go b/vendor/golang.org/x/sys/unix/syscall_linux_386.go
index f4c826a..bb8e4fb 100644
--- a/vendor/golang.org/x/sys/unix/syscall_linux_386.go
+++ b/vendor/golang.org/x/sys/unix/syscall_linux_386.go
@@ -14,19 +14,12 @@ import (
"unsafe"
)
-func TimespecToNsec(ts Timespec) int64 { return int64(ts.Sec)*1e9 + int64(ts.Nsec) }
-
-func NsecToTimespec(nsec int64) (ts Timespec) {
- ts.Sec = int32(nsec / 1e9)
- ts.Nsec = int32(nsec % 1e9)
- return
+func setTimespec(sec, nsec int64) Timespec {
+ return Timespec{Sec: int32(sec), Nsec: int32(nsec)}
}
-func NsecToTimeval(nsec int64) (tv Timeval) {
- nsec += 999 // round up to microsecond
- tv.Sec = int32(nsec / 1e9)
- tv.Usec = int32(nsec % 1e9 / 1e3)
- return
+func setTimeval(sec, usec int64) Timeval {
+ return Timeval{Sec: int32(sec), Usec: int32(usec)}
}
//sysnb pipe(p *[2]_C_int) (err error)
@@ -61,6 +54,7 @@ func Pipe2(p []int, flags int) (err error) {
//sys Fadvise(fd int, offset int64, length int64, advice int) (err error) = SYS_FADVISE64_64
//sys Fchown(fd int, uid int, gid int) (err error) = SYS_FCHOWN32
//sys Fstat(fd int, stat *Stat_t) (err error) = SYS_FSTAT64
+//sys Fstatat(dirfd int, path string, stat *Stat_t, flags int) (err error) = SYS_FSTATAT64
//sys Ftruncate(fd int, length int64) (err error) = SYS_FTRUNCATE64
//sysnb Getegid() (egid int) = SYS_GETEGID32
//sysnb Geteuid() (euid int) = SYS_GETEUID32
@@ -183,9 +177,9 @@ func Seek(fd int, offset int64, whence int) (newoffset int64, err error) {
// On x86 Linux, all the socket calls go through an extra indirection,
// I think because the 5-register system call interface can't handle
-// the 6-argument calls like sendto and recvfrom. Instead the
+// the 6-argument calls like sendto and recvfrom. Instead the
// arguments to the underlying system call are the number below
-// and a pointer to an array of uintptr. We hide the pointer in the
+// and a pointer to an array of uintptr. We hide the pointer in the
// socketcall assembly to avoid allocation on every system call.
const (